In this Indie Stash interview, TwoDashStash writer Kyle talks to John Ree of Coda Games about his upcoming game, Liege! In this interview John talks about the gameplay and story elements of Liege, some of his inspirations behind the the game, the success of the Kickstarter campaign, and stretch goals he was excited to achieve.
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).