90°

Inafune: Western Collaborations Important For Future Of Japanese Game Development

NowGamer: Former Capcom legend Keiji Inafune suggests collaborations with Western developers are important for the future of the Japanese games industry.

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nowgamer.com
jimbobwahey3892d ago

I think he's wrong. Just look at how collaborations with Western developers have ended up damaging not just Capcom, but also their IPs. If the Japanese industry does as Inafune suggests, it will suffer tremendously.

Kyosuke_Sanada3892d ago (Edited 3892d ago )

The thing is, Capcom chose to use terrible developers with checkered track records instead of ones that at least continued to create a steady supply of quality products. Then there are titles such as Deus and Ex and Tomb Raider who benefited from western collaboration.

That being said, I believe a "joint assault' in game development should happen once in a while to stir things up a little. However, I don't believe it is as important as Inafune claims to be.

jimbobwahey3892d ago

Deus Ex and Tomb Raider benefited from Western collaboration? They're Western franchises to begin with, made by Western developers from day one...

zeal0us3892d ago

Too many series already suffered from being westernized.

Now if done right, I wouldn't mind more collaborations from east and west.

jc485733892d ago (Edited 3892d ago )

Inafune is the only person that knows how to do it right. I really don't know what happened between Itsuno (well, he was working on Dragon's Dogma at that time, so I doubt he was deeply involved with the project) and Ninja Theory, but I think if Inafune was on board, it would've turned out differently. It's Capcom that got the wrong idea about Westernization after Inafune left. I honestly want to see a direct collaboration in which developers are truly involved. Unfortunately, there were only two good collaboration games this gen: Dead Rising 2 and Castlevania Lords of Shadows. The rest is meh.

Yes, Inafune made the DmC announcement, but he resigned shortly after that. Whatever changes they made to DmC, Inafune was no longer a part of.

Abriael3892d ago

There's a reason why he's a "former" legend.

HarryMasonHerpderp3892d ago

I think Japanese devs should stick to making what they want to do instead of trying to be western. Japan was stung this gen and basically got told that the west doesn't want their games, and maybe there is some truth in that when you look at sales figures. This meant a lot of games didn't get localised and for me a fan of Japanese games, it really sucked.
I'm hoping things turn around next gen and we see more games localised. We missed out on some cool stuff like Phantasy Star Online 2 and Final Fantasy Type 0. Let's hope they can turn things around and win back some of the west without diluting what makes a Japanese game so special.

140°

Keiji Inafune's Latest Mobile Game Will Shut Down After Less than a Year of Life

The former Mega Man producer's latest game, Dragon & Colonies, is going to dragon heaven.

mrmikew20181589d ago

Another failure from this whiny clown, I wonder what his excuse will be now?

Chaos_Order1587d ago

Probably that "The mobile gaming landscape is cruel and ruthless and something needs to be done!" when not long ago he would've been thinking "the mobile game market is so massive, we'll make Megabucks!"

xX1NORM1Xx1587d ago

I kinda feel bad for him at this point but he did bring it on himself with mighty number 9.

PhoenixUp1587d ago

Seems everything he touches since he left Capcom becomes filled with misfortune.

- Started work on a 3DS game called Kaio: King of Pirates that later got canceled
- Yaiba: Ninja Gaiden Z was a disappointing game that all but killed the Ninja Gaiden franchise
- Mighty No.9 failed to live up to the grand expectations set for it
- ReCore was very below average title that didn’t leave much of an impression
- Red Ash has fallen off the radar and the public hasn’t heard anything about its progression

All these flops from the same man who dissed Japanese developers a decade ago. He even defended Phil Fish’s harsh criticism of Japanese devs yet Inafune himself has hasn’t had any critical hits of his own since leaving Capcom.

Chaos_Order1587d ago

The "creator" *coughs violently* of Mega Man sure can't catch a break, can he?

Chaos_Order1587d ago

Which is exactly why I put the word "creator" in quotes and added *coughs violently* after it, because he has been called the creator of Mega Man many times in the past despite it not being accurate. -_- Pardon my immense subtlety.

Wasabi1586d ago

@MrSwank

**"he didnt create mega man"***

I think that was his point.

Hint: "coughs violently"

50°

Keiji Inafune On Making Dragon & Colonies’ Ambition Meet The Platform Needs

Level-5 Comcept’s Keiji Inafune recently sat down for an interview where he talked about how the idea for Dragon & Colonies came about, how they had to fit the needs of the smartphone crowd, and more.

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siliconera.com
140°

Where Are They Now? – Keiji Inafune

Keiji Inafune was once a legendary and iconic game developer, but after the disaster of Mighty No. 9 and the failure of Red Ash, he's disappeared.

garyanderson2538d ago

Hiding under a rock, no doubt.

SaveFerris2538d ago

Hanging out with Sean Murray?

Last_Boss2537d ago

Inafune fucked up bad on a whole other level.

CrimsonWing692537d ago

I lost so much respect for this guy. I am still bitter over Mighty No. 9 and not getting the backer rewards as promised. All I've gotten was what was promised in the lowest tier with a t shirt and a dumb plushie.

DJ2537d ago

Have you guys seen the latest comments on the MN9 Kickstarter page? Lots of backers still haven't gotten their rewards.

https://www.kickstarter.com...

CrimsonWing692537d ago

yea I'm in that tier and it doesn't look like we will get them. Honestly I quit doing Kickstarters because of this game. A "signature edition" came out at retail for $60 (I think). I did one of those upper tier backings with a reward of a cartridge, art book, and all kinds of stuff.

Yea all I got was a digital code for the game, a DLC skin for the wrong platform, a t-shirt, and a plushie...