The system, CPUs, and main memory under the microscope @hotchips
EDIT:Semi accurate will detail the GPU and other aspects of the system in th coming days.
Thanks to Call of Duty HQ, the early weapons list for Black Ops 7 has been unearthed, and it gives further evidence of wallruning returning.
Son Heung-min Fortnite collaboration confirmed for June 21 with exclusive skin and Snap Ceremony emote bundle.
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it
Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.
Everything discussed in the article is in regards to the CPU and how massive & custom it is. What hasn't been talked about is the custom APU/DGPU. That is still under wraps, but just like the CPU has a TON of surprises, the same will be shown with the massively customized APU/DGPU. As stated in the article, more is to come!!!!!
"I see a heap of people trying to add the x1 memory bandwidth and not getting the right figure. They all seem to see that some thing is missing or not adding up. They think ms are fools.. But the real truth is right in front of them.
If they factored in why there is a quad memory design 4x 256bit. Because each gpu and cpu has two read and wright address lines rather then have one big 512bit address line. Ms designed two 256bit gfx cores. Which each can access cpus. That is also why the cpu's are not one big clusters the cpus are split into 4 core. It would have made the cpu recourse worse over a 512bit bus and it would have coursed stalling and fragmentation. This is also why there is two swizzle main accelators / data move engines with 30gbs r/w that are solely for cpu/gpu. Do the maths with a second gpu architecture. Then it will all add up.. the system will not see 5tf performance gains. But 2.4 -3.1 is what has been said at many discussion. Which is why I have said 680 level of performance :)"
http://misterxmedia.livejou...
I was the one that submitted the article. I cant make sense of most of what it says as I am not that tech savvy. hoping this gets approved so those on N4G that do can enlighten the rest of us.
@new monday...this is NOT the same thing that was leaked many months ago. It seems like everyone that was at the conference was shocked in a good way.