NowGamer: "Call Of Duty has always had a bit of a special place in its heart for Xbox, at least since Modern Warfare, but when dedicated servers were announced recently it never seemed like it could be exclusive to Xbox One and Xbox 360 - not when so many gamers have demanded the feature.
But Call Of Duty: Ghosts recently announced dedicated servers for Xbox One during Microsoft's press-only event at Gamescom, revealing that the game will finally use dedicated servers instead of the usual peer-to-peer system.
We asked Mark Rubin to clarify the stance on Call Of Duty: Ghost's dedicated servers and whether they're exclusive to Xbox One."
BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.
COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."
Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking
Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.
Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.
Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain
Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.
DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."
Wore implementation I've ever seen,.. guess it just does not work all that great on every engine
Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"
""Well we're having to not talk about all of it right now," was Mark Rubin's initial comment, almost evading it entirely."
As far as evading questions go that has to be the strangest one
I like that he admitted they stealth patch to see if anyone notices.
Nice that PC is getting them and it sure sounds like they are at least thinking about the PS platforms. Wonder if what it means for WiiU though.
There's going to be dedicated servers for both next gen consoles along with PC..The dude can't speak on everything right now since MS/Activision are promoting this feature on X1 @GC right now.
I don't see why not. They'd sure piss off a lot of people. Millions of COD players play on PS3 too.
i hope they do dedicated servers for ps4 and ps3, how many people play, a lot of my friends here in KSA love cod on sony system, how many $$$ have reached activision from sony consumers
some respect please
and if sony's cloud features weren't as robust as ms (in fact it is), build your own Dedicated servers, just like bf4 and Resistance, warhawk etc.. u have a lot of money acti....
i remember R1, 60 players, almost zero latency