Leaked Video Shows Ubisoft's Fighter Within On Kinect

Sixthaxis: There appears to be some lag between player input and the actions on the screen. Whether this is down to the Kinect, or if it is to do with the game’s coding is hard to tell. This does seem to confirm the game will be an Xbox One exclusive though.

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Iltapalanyymi3981d ago

stop posting this already. i nearly died in laughter when i saw this on /v/

scofios3981d ago Show
LostDjinn3981d ago (Edited 3981d ago )

Fist time I've seen it and it's all win (just for the wrong reasons).
GOTY! I'm callin' it.

creatchee3981d ago

Ughgh. Looks terrible. Certainly not a good showcase for Kinect.

+ Show (3) more repliesLast reply 3981d ago
Christopher3981d ago (Edited 3981d ago )

The future of gaming...

If these games are aimed at kids, they should try to get some to demo the games or something of the like.

Otherwise, I have no clue how these women are controlling the characters to make it look like they are deciding on a cross, jab, uppercut, or kick (their feet aren't even moving....). So, looks like it's just pre-canned actions based on how much you move your arms around.

I_am_Batman3981d ago

I don't know who came up with the idea that a motion controlled fighting game could be any good. Even if it would work 100% right and took your movements without lag and be super precise it would still be a bad idea.

rainslacker3981d ago (Edited 3981d ago )

Where was this 1 to 1 gaming the guy mentioned. All I saw was lag, and on screen movements that didn't match what the player was doing 90% of the time. Jesus, the current Kinect is better than this.

Also, if this isn't flailing in from of the TV then I don't know what is.

They've been working on this game for 2 years?

Future of gaming my a**

Gazondaily3981d ago

Yeah this looks terrible. The so-called 1 to 1 gaming seems like a farce, we as far as Ubisoft's efforts are concerned anyway.

n4rc3981d ago

devils advocate here..

they are flailing their arms.. and its doesnt look like its working very well... maybe its supposed to be played like a normal human fighting..

just saying.. im not going to base my opinion off a couple girls on meth trying to play a fighting game in the dark.. lol

rainslacker3981d ago (Edited 3981d ago )

These were people provided by ubisoft to demonstrate the game. The fact they knew how to pull off those moves is indication of that. They were too good at playing the game...which is really scary considering how bad this game would be to a beginner. And I thought the light available in the room didn't matter with this Kinect.

I agree that if they played it like a normal person fighting it wouldn't have been quite so embarrassing, but that doesn't really explain away the lack of 1 to 1 motion or the extremely laggy input. 1 to 1, at least by my definition, is when a person performs a task in front of the camera, that motion is replicated on screen. No lag to me means that when I do something in front of the camera, it doesn't register a couple seconds later.

This isn't a motion based fighting sim. It's a glorified QTE fest with motion controls. Just because there's no on screen indicator doesn't change that fact. The players were practically motionless except while flailing their hands around, yet they were kicking, performing complex counters, and jumping off poles.

This game is a joke of an example of the future of motion gaming. There is shovelware now that is already better than this.

This is what I've been telling Kinect supporters for the last couple months. Before you go and start saying how the new Kinect is so awesome, maybe ask for a little proof. Even the Kinect Sports video showed apparent lag...and that's a problem as it was a PR video and highly polished/controlled.

GarrusVakarian3981d ago

This again?

Oh ok, i could do with another laugh.