Gone Home Review | HAL

Isaac Wagner: "Gone Home is still an important game, like Proteus before it, in furthering the goal of strengthening the importance of environmental storytelling and free exploration in videogame narratives, and indeed I generally enjoyed the sensation of wandering around the house. Indeed it's also clear that a lot of hard work and heart was put into the creation of Gone Home by The Fullbright Company. Unfortunately this house just didn't have that special something and unique spirit to make it the home that I was hoping for."

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