The senior writer on Dragon Age II has decided to leave developer BioWare after ‘graphic threats’ were made to kill her children.
Jennifer Helper was working on sequel Dragon Age: Inquisition but is quitting BioWare this week to go freelance, in large part thanks to threats she and others of the team received in the wake of Dragon Age II’s release.
The game was unpopular with many hardcore fans and although Hepler was able to ignore most of the threats and abuse on the BioWare forums and Twitter she also received emailed death threats and threats against her children, as well as abusive phone calls.
BioWare co-founder Greg Zeschuk reveals his unrealized dream of transforming EA from within, with hopes pinned on SWTOR’s success.
for us gamers
Dragon Age 4: A Dream Unrealized
SWTOR was a great game on a bad engine.
Former BioWare executive Mark Darrah says "be a human being, have some empathy."
Fans don't know who is actually to blame.
Darrah throws up a hypothetical that someone might not like how an actor delivered a line. Sure, it could well be down to the actor, but it also might be down to who was directing them, how the writer asked their work to be delivered, or maybe that was the only take they got.
This line from the video though
"Maybe the CEO of the entire company really wanted his nephew to be hired as a script consultant and this guy with literally zero experience was coming in and pushing for mandatory changes"
Like others have said that seems far too specific to just be an example...
If only there was a single problem with this game, it was a train wreck waiting to crash and burn.
Personally, i think we should always blame and criticize the management (especially top management; like with EA - every screw up should be blamed on Andrew Wilson and his goons). They're the ones with the power, the ones who have the last say in the matter - whatever is the plot details, gameplay, microtransactions, budget and «It's ok that it's buggy and crashes constantly, release the game ASAP, we'll fix it later».
Harrasement is not ok in my book, although, nowadays, many people paint every type of criticism (whatever warranted or not) as harrasement. Which is a very narrowminded and waters down actual harrasement problems. But, i guess, it makes it easier to ignore everything bad you see aimed towards yourself.
I would also like to add, that this topic is a double-edged sword, some developers are being mean to their customers, calling them names or any sort of -isms, that happens. In that case, don't be surprised, that, when you're «firing shots», customers are «shooting back» at you.
The former Dragon Age head has disclosed EA's intention to transform the series into a billion-dollar property. The publisher also intended to release three new games for the series, with merely 18 months of development between them in 2016.
We want to make Dragon Age a billion dollar franchise so let's hire the same writers responsible for mother fkn watch dogs legion 🤮
"Make Dragon Age great again."
~Make Larian develop next Dragon Age for it to be great again.~
Name me a publisher whose intention is not to make a billion dollars from their IP. The intention should be to make a good game and then find ways to milk it out of legitimacy.
As if we needed more proof that a lot of gaming culture wasn't already horrid.
wow this is shows pathetic certain people in the community are!
This is the kind of story you hear about that get used in an anti-games speeches and makes the rest of us completely normal gamers sound bad.
This is the kind of story you hear about that get used in anti videogames speeches and makes the rest of us completely normal gamers sound bad.
My bad on the double post, N4G is acting up.