IGN - Infinity Ward's Mark Rubin discusses Call of Duty: Ghosts' new AI-based gametypes.
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
“Jason and Vince just got fired!” A lead artist shouted, as he rode in on one of the many small kick-push scooters that would typically lay around the studio. He quickly scooted away to some other part of the office space to spread that shocking message.
A friend worked there in production and was miserable due to working with IW and with ATVI. When he complained to his VP about it, he was told...be glad you have a job and are making games.
Sounds about right, but is also sounds like something Infinity Ward would say. They made their own bed and cashed in hard to do it. F em.
That sucks, but that’s corporate America. I mean, they could’ve turned down the money and leave to Respawn too. At least they got something, my corporation would’ve probably expected everyone to go back to normal.
daaaym
"oh we're running ur life? pff get over it, like honestly"
scum
Activision developer Infinity Ward has opened a new studio in Austin, Texas, which will work on the Call of Duty franchise.
"Infinity Ward has opened a brand new studio in Austin, TX," reads an advertisement from the developer.
"The studio will work on creating new and innovative experiences for Call of Duty and create state of the art technology to power them. Our studio provides a safe, trusting, and empowering environment to unleash your creativity and help make the extraordinary."
Another dev team for call of duty, like there isn't enough currently........ yayyyy
Well this atleast partly confirms yearly releases are definitely remaining, doubling down if anything.
Sounds good. I'll be making a try-hard offline squad and laugh when my friends lose to bots XD
Is it me or is COD just adding stuff that Battlefield has done since Bad Company 2?
"So we have fish move out of the way when you get close to them."
So it's kinda like a reversed Dragon's Dogma pawn system in a way, in DD you make a pawn and that pawn of yours can help people online when you're offline and gets you xp, in Ghosts you make soldiers, and when you're offline people get to play against your soldiers , sounds cool, but what makes it better for me is split screen because i like to play locally with my homies.
So the selling points are the ai and the customization? Cuz for dam sure it isnt the graphics. Still gonna be playing blops2 i guess