Geek: Ever since Microsoft first revealed the Xbox One it has been criticized for a number of the included features deemed as standard and forward looking. And in response, Microsoft has repeatedly reversed those decisions.
The once always-connected machine that incorporated a used game management system, an always-on and always-connected Kinect sensor, and no room for self-publishing indie developers, is now a console you can run offline, can trade used games freely, has embraced indie developers, and as of yesterday, no longer requires the Kinect sensor be plugged in.
Gamers can finally stop complaining about the Xbox One, right? Well, there is one more feature that hasn’t been met with too much enthusiasm: the price. The biggest remaining advantage the PS4 definitely has over the Xbox One is the $100 price difference. But could that also now change?
Saad from eXputer: "Utilizing its myriad strengths and masterful design, Elden Ring ruined gaming for me in a way I'll always be thankful for."
It sounds like you’re just an eldenring fan and not so much a fan of games by and large. Which theres nothing wrong with.
These are the easy Achievement/Trophy Games for the week of April 29th - May 5th, 2024
Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.
There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")
I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…
I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.
As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.
Microsoft has said no
Possible, but very unlikely. Microsoft will want to ensure as many people as possible have the Kinect sensor. They no longer want it to be an optional add-on that only some people own. They want it to become an optional add-on that everyone owns. ;)
This way at least developers can build games with Kinect in mind if they wish, knowing that everyone will at least have the sensor, regardless if it is plugged in or not.
More like $350
I doubt it.
They still want a 100% attachment rate. This was likely done to calm the whole NSA is watching you fiasco not to make a Kinect-less SKU.
folks just whine to whine, they made a product if you like it buy it if not dont. Internet whining is going to have this thing turn into the ouya or some ish.