600°

PS3 Error 80010514 explained

"The error in question is mainly seen within the first month of use, or to put it bluntly, it has the error right out of the box, however, we have seen this occur at almost a year into service as well. Our particular error occurred shortly after installing a new game we had purchased off the PlayStation Store.

The Error reads as follows:

"An error occurred during the start operation. 80010514"

Since this error occurred, we obviously contacted Sony Support. We were informed that the code is not common, and a simple reset of the system, and restoral of factory settings should do the trick. Unfortunately, after the restoral, the error still occurred. So, we dug a bit further, and this is what we found."

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gamerevolver.com
toughNAME6261d ago (Edited 6261d ago )

I don't understand why you feel the need to spam the site with those kind of comments, sonarus

sonarus6261d ago

Feels good to have a good ol relaible 60GB

Breakfast6261d ago

You said your xbox still hasnt broken....if that was me, i would feel like the luckiest man on earth.

Which would make me feel better than having a "good ol relaible 60GB"

iceman29296261d ago

ive my 360 for about a year, with solid usage, and i do leave it on overnight sometimes for downloads and whatnot. i've not had any issues yet. Hopefully im one of the 70 % (or 90% now i guess) that shouldnt have any issues ever.

tethered6261d ago

@ iceman
You don't need to leave the 360 on for downloads. You can turn it off and it will continue to download.

Just so you know.

Breakfast6261d ago (Edited 6261d ago )

I did, too. I downloaded and stuff. It lasted about an year and a half till it broke. Trust me...no one played more xbox then me.

gaffyh6261d ago

I don't know if it's just me, but I would like a Scandisk and defrag option on the XMB, it would really get rid of this problem. And who knows what kinda data is left on the HDD when you delete a game

+ Show (3) more repliesLast reply 6261d ago
Omegasyde6261d ago

An error occurred during the start operation. 80010514"

I think I have had this. I just did a hard reset (flipping the switch in the back) and it was fixed.

I remember getting alot of error messages with the Warhawk beta in summer of 07

DRUDOG6260d ago

I got this error within a month of getting the 60gb for xmas '06. Sent a message to Sony and got a quick reply. I say quick because it was the same day and I figured it would take a few to hear back from them. Anyhow, I believe that it was right after a firmware update and it only happened when I tried to load two different games (don't remember which). Other games loaded fine and usually I would just eject the game giving me trouble and try again until it worked (usually next try).

I never even responded to Sony since it "cleared" up on it's own. Can't remember if another firmware update came along soon after, but never had a problem since. It only happened 3 or 4 times altogether. I was pissed at first, but since it hasn't done it in over a year I'm not too worried about it happening anymore.

Time_Is_On_My_Side6261d ago (Edited 6261d ago )

I was going to write a blog about this but since this came out I don't think I have to. This error usually occurs right after you exit a game a couple of seconds later you sign out. I'm guessing since Sony doesn't handle everything the NAT (Network Address Translation) will determine what you can do. On XBOX Live NAT issues are almost eliminated since it's a Client server with sub-P2P servers.

In other words since you hold your own server your signal strength will determine what you can do. That's how I solved mine but the hard drive thing is new to me. There are three NAT types and it is usually determined by your signal strength. If you have a certain type like for example you can't do video chat.

To know your NAT type just do a signal test and at the end it'll tell you.

Proxy6260d ago (Edited 6260d ago )

NAT type has nothing to do with signal strength, and everything to do with the setup of your network.

I also disagree that having a higher signal strength would help reduce the likelihood of this error, the wireless protocols have systems in place to ensure the data is transfered unaltered.

Time_Is_On_My_Side6259d ago (Edited 6259d ago )

NAT can avoid certain protocols that's the whole point of the NAT system to let you know what might happen. Depending on where you place your router and you PlayStation 3, stuff like the microwaves can interfere.

So if your signal is very weak then when your signal starts to fluctuate due to obstacles, yes a stronger signal will help.

So if it's at 50% and starts to fluctuate you can get tapped out of a game due to that. If you have so much of a drop in signals lower than 50% when signing out your signal isn't strong enough.

It's like a cell phone signal if there is interference that will contribute to how your phone call experience will be. You're still able to call but you'll have a higher chance of dropping the call if your signal was 100% in strength.

Oom6261d ago

Its never happened to me or anyone else. These articles are just some 360 fanatics trying to find an RROD on the ps3 like with the blinking problem that never existed.

Please report this as fake.

steriotyp6261d ago

it is a Sony exclusive website. Make sure you think about it before you write it. We wouldn't want anyone sounding like a dweeb would we?

DevastationEve6261d ago

that's how you stick up for someone whose had a problem with his PS3? by pretending that it doesn't exist? that his complaint isn't real?sounds a little stupid to me.

ar6261d ago

Just because it hasn't happened to you doesn't mean it doesn't exists. I have a lot of friends that hasn't have their 360:s RROD on them. That doesn't make the issue non existent.

Show all comments (66)
90°

Main Cast Of Final Fantasy IX Get New Artwork Ahead Of 25th Anniversary

Check out the fresh Final Fantasy IX artwork released for its 25th anniversary, alongside new Japanese bios and merchandise!

Read Full Story >>
gamersocialclub.ca
220°

Shuhei Yoshida warns subscription services could become 'dangerous' for developers

'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida

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gamedeveloper.com
Sonyslave32d ago

🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf

Obscure_Observer1d 16h ago

Talks about "innovation" while all his previous company is focused on is GaaS and Remasters. Smh.

This guy is a walking contradiction.

pwnmaster30001d 14h ago

This makes no sense at all.
What does his PREVIOUS company have to do with him and his statement??
Did he have a say on what they are doing? Could of sworn that was Jim Ryan’s fault?

Outside_ofthe_Box1d 12h ago

"This guy is a walking contradiction."

The irony

Profchaos1d 2h ago (Edited 1d 2h ago )

Yet he was In charge and led the PlayStation to overtake xbox

Console VR was birthed because if him he pushed the whole psvr project if that isn't innovative then what is.

Doesn't matter how many alts you use to try and constuct ab alt narrative shu is highly respected in the industry and has done as much for gaming as some of the best names in the industry

Obscure_Observer11h ago(Edited 11h ago)

@Profchaos

I don´t care what he did in the past.

Sony didn´t cared for him either as he was forced to accept a role as CEO of Indie games or get out! After everything he done for the company.

https://www.eurogamer.net/f...

I been seeing LOTS of innovative day one games on Gamepass (Including Clair Obscur) and all I´ve been seeing for Playstation first party @Full Priced is mostly (but not only) GaaS and Remasters. Deny all you want, that´s the truth.

+ Show (1) more replyLast reply 11h ago
XiNatsuDragnel2d ago

I can agree with that on some level

robtion1d 8h ago

Subscription services are absolutely awful. They have essentially destroyed the movie industry and unfortunately gaming may be next.

In the long term you will end up needing 10 different subscriptions and the prices will keep going up while the quality keeps going down.

MrDead1d 21h ago

Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.

goken1d 6h ago

Well… if you’re talking about the US movie industry, then I couldn’t agreed with you more.
But the movie industry isn’t just the US. For some other countries, it’s been considered good. Like where i am, the movie industry here used to be terrible, now it’s a bit less terrible. Mostly this is because in the past movies only can make money mostly on it’s cinema run, but now after the cinema run they can get some funds from the subscription services. Which helps significantly.
But these movies mostly suck due to the low budgets and general lack of talent lol

Vits1d 18h ago

I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.

Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.

Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.

Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.

CrimsonWing691d 17h ago

Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!

BLow1d 14h ago (Edited 1d 14h ago )

I find this statement quite telling. Apparently a certain fan base wasn't buying games at $60 or $70 dollars either. That's why the Gamepass model exists with day and date. What was the excuse then?

We as gamers want it all but don't want to pay for anything. Well, I take that back. A good chunk of them. You don't have to buy a game at $80. Wait for to go down in price. Most gamers have a massive backlog. Play those games until the one you wants drops and n price. Simple

MDTunkown1d 7h ago

I doubt Mario will go down at price

goken1d 6h ago

I never buy any games at full price, it’s up to the consumer to wait for a price cut.

Generally I don’t buy above $10, normally around $5. So don’t agree with 80 70 60? Just wait a bit

CrimsonWing6923h ago

Totally fair if that approach works for you, but the flip side is that some dev studios do rely on full-price sales to stay afloat—especially smaller or AA teams. The ‘just wait for a sale’ mindset can really hurt games that aren’t backed by massive budgets or publishers.

It’s also kind of a bummer to finally see a game release you’ve been hyped for, only to feel like you have to wait another year or two just to get a decent discount.

That said, I think the deeper issue is with bloated dev budgets. It’s wild seeing games like First Berserker or Expedition 33 launching at $50 while still managing to look great and make a profit. Meanwhile, some AAA studios say $70 isn’t enough to break even. That raises real questions about where the money’s going and whether the pricing problem is actually a budgeting problem.

thorstein19h ago

To me, it depends on who made it and who will profit.

I bought No Man's Sky back in 2016. They gave me all updates, PSVR,PS5, and PSVR2 versions all for free.

That makes it worth every dollar I spent. Same with Balatro, Stardew Valley, Dave the Diver etc.

Chevalier1d 5h ago

Yeah weird it's like a certain fan base that doesn't buy ANY games and their sales cratered that was why prices has gone up to $80...... hmmm...... they've the same one that has tried to buy up the industry and now has to release games on competing platforms to be viable now...... but you know the studio/company slipped my mind

goken15h ago

You have a point on the bloated development budgets.

I mean look at black myth wukong’s $80m budget vs the $150-200m (possibly more) budget of concord.

+ Show (1) more replyLast reply 15h ago
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110°

Cyberpunk 2 Has Entered Pre-Production as Cyberpunk 2077 and The Witcher 3 Celebrate Massive Sales

Cyberpunk 2077 and The Witcher developer CD Projekt revealed its earnings and announced that Cyberpunk 2 is now in pre-production.

Read Full Story >>
simulationdaily.com
repsahj3d ago

CDPR please! Make a free Switch 2 upgrade of Witcher 3 or even with a small fee of $2.49 (like Fantasy Life did).

_Decadent_Descent2d ago

Haven't even touched the first one yet.