Deep Silver creative director Guido Eickmeyer believes that the controversy surrounding Dead Island Riptide's vulgar Zombie Bait Edition was "blown out of proportion", describing the bloodied female sculpture as nothing more than a "fun idea".
Well, you could have fooled me. The game, not to mention the trailers, seem pretty rooted in the no-fun-allowed tone, which was part of why this threw me off so badly. Sounds like the creatives behind it don't have a common vision, as if I needed more reason to believe Deep Silver's games should just be avoided.
"...it was not meant to be controversial. It was just us nerds doing something we always wanted to do." Really? Your way of getting back at all the beauties that turned you down?!?! Cover artwork is one thing, or even a poster. I think this was a bit much.
From the DS bundle? Also, I'm probably not going to bother picking it up until I finish maybe Dead Island, or when the price is down to 5 bucks. It seems like a fun game, but for people who play with friends or like collecting loot; I for am not that type of person.
I think releasing a cheap still glitch filled mess of a game more controversial.
"Dead Island is not a super-serious world,"
Well, you could have fooled me. The game, not to mention the trailers, seem pretty rooted in the no-fun-allowed tone, which was part of why this threw me off so badly. Sounds like the creatives behind it don't have a common vision, as if I needed more reason to believe Deep Silver's games should just be avoided.
it was a stupid idea in the first place
Something was certainly blown up.
A fun idea that should have stayed at the office. It certainly did not make the game any better. Gotta love marketing.