Megabyte Punch Review [Capsule Computers]
Editor Joe Morgan writes,
"It’s often thought that indie developers can do things no big studio will. This is usually attributed to the school of thought that the big guys can’t financially afford to take a loss with an unproven IP when the juggernauts (Call of Duty, Madden, etc.) sell to meet or exceed expectations year after year. So when a developer like Reptile comes along with an idea to mash up two or three genres, it’s both exciting and easy to generate skepticism. So how does the robot-building platforming beat ‘em up Megabyte Punch stand on its own? Is it a black eye to indie devs or a knockout punch? Let’s find out."











