GIZORAMA - I approach this review with a bit of difficulty. I need to describe the premise of this game, but after hearing it you might be inclined to just ignore the rest of the text. I’ll just dive right in, and hopefully you stick around.
In Do Not Fall you play as Pipi, a bunny with a blue mohawk who lives in a vending machine. You are tasked with the glorious mission of finding the ingredients to make the various beverages in the machine by exploring the odd and dangerous dimensions that exist within. Exploring these worlds consists of dodging the various creatures and obstacles that impede your ever-crumbling path. Seriously. Bunny in a vending machine.
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I am downloading Rayman : origin as we speak,
I am excited, havent played Rayman since .. damn i cant even remember Rayman 2 or 3 on PC years ago.
Might be time to pull the trigger on DS3. First 2 were good but kept hearing bad things about 3 so held off. Even if it does suck $30 isn't to bad.
GN - "The next time I get a drink out of a vending machine, I am going to imagine that there are cute creatures inside, risking life and limb, hopping through an obstacle course of falling blocks and death traps to get me my delicious drink. That is the premise of Do Not Fall, or at least that’s what I have been able to gather from my time with the game."
Upon first glance, it is not hard to see the Japanese influence in Xpec’s Do Not Fall, but it suits this game very well.