The lack of a public alpha test has frustrated DayZ fans and today Dean Hall explains why an alpha test has been delayed.
DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.
DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.
DayZ hotfix 1.25 is finally out, but instead of fixing the oft-complained-about duping glitch, the issue still hasn't been addressed.
All the reasons seem fair enough to me. Would rather have it as a solid release and not a bug-ridden mess.
Games like these lose relevancy every single day that they hold off on releasing it.
Doom 4, DayZ, Arma 3... It just isn't a good idea.
Release it or cancel it. You're losing all your hype by taking forever, and your sales are going to show that.
Good luck though!
Iam happy they are taking their time to smooth things out here. With any luck oculus rift will support as well. ....<WANT>....
Zombies seem a little too fast IMO.
the guy in the brown shirt says uh like 50 times lol