I initially scoffed towards every bit of this explanation of Killzone: Mercenary's multiplayer systems. I don't much care for multiplayer, so why should I care that offline singleplayer progress yields weapons and stats that can go towards multiplayer? Well, while I may not care, it's sort of a neat idea and could keep people playing Killzone offline, out and about, to abet their online performance.More important, however, is valor cards.
I WANT NOW!!!!!!!
... wait wtf did i just read?
I hope the open beta is soon.
Can't wait to get really impressed by the game.
Well all the good I've heard from this game renews my hope that killzone Shadowfall mp will be as good or better than kz2.
As long as its not kz3 quality then I'm happy.
Wish I still had a vita for this game :/