In the absence of better explanations of its data-gathering practices, the ESA's "Essential Facts" report is less a list of essential facts about players and more a series of pro-industry talking points.
The Entertainment Software Association, better known as the ESA, has been violating the privacy of a list of media-related attendees of the gaming industry’s largest event for an undisclosed amount of time. Just hours ago, Sophia Narwitz, an independent journalist who recently resigned from her position as a senior writer for Niche Gamer, released a video.
Video games generated $43.4 billion in overall sales in 2018 in the United States, growth of 18 percent over the prior year, and Washington state ranks third in the country in the total number of active video game studios, according to the latest numbers from the NPD Group and the Entertainment Software Association.
Neocrisis - Entertainment Software Association (ESA), the group who owns and operates E3, has released a video about E3 2018. This year’s E3 has more than 200 exhibitors showcasing the newest video game titles and technology. It’s all about innovation, investment, and impact.
good article- agree w everything except the line in which you say this data could "potentially be misleading" - IMO the data IS misleading. Without the more in depth data discussed in this article the info presented in the study means little to nothing