IGN writes: "In the first part of three part interview, IGN speaks to Mark Cerny, lead architect of Sony's new console. Today we talk about the hardware."
The RDNA 4 upscaler is the first result of AMD/Sony's Project Amethyst collaboration.
They are basically working together to co-devlop the cnns and strategies for game graphics. So the research benefits borth products and they will share similar capabilities. So its not exactly FS4 that comes to PS5 but rather the models that then used by PSSR. Their long term goal together is to develop hardware that maximizes the execution of ML. This longterm goal will impact things like the PS6 but doesn't sound like it is focused on acceleration graphics only ML. This is big for AMD and will make them more competetive in the AI landscape.
PlayStation lead architect Mark Cerny has offered an explanation on PlayStation's focus on GPU power over CPU upgrades for the PS5 Pro.
Only logical really. Had this argument loads on here. "Why have they not changed the CPU". Well it's costing £700 without doing that. How much did you want it to cost exactly doing both? CPU based games are probably 1/10 to GPU games' 9/10. That's why the money should be in the GPU
He could have made compromises to improve not only the GPU but the CPU as well. The CPU inside the PS5 is equivalent to the Ryzen 7 3700x. If he had approached it with the same logic as a PC gamer/builder, he would have left out the wifi 7 card and used a 1 TB internal storage instead of 2. That would have reduced the total cost of the system enough for him to add a CPU that is equivalent to a Ryzen 5 5600x or better while releasing it at $700.
That would have felt like a true generational leap over the base PS5 without having to rely on PSSR.
There is a reason Digital Foundry asked that question because they too believe the CPU could have been upgraded.
Anybody else get the feeling after that presentation that ps6 might not be backwards compatible and almost certainly not with ps4 games.
I'm not impressed at all with what PS5 PRO brings to the table. It's not worth the price imo.
The Digital Foundry PS5 Pro tech interview with Sony's Mark Cerny and Insomniac's Mike Fitzgerald, discussing PSSR and the PS5 Pro's design and development.
Cerny is a genius. Sony sure knew what it was doing when they hired him to design the most powerful console ever!!!
cerny is god!
This guy seems like he's on the ball, very impressed with what he has accomplished so far. Off topic, does anyone else get reminded of Jim Carrey with this guy? Every time I look at Mark I get a rush of Carrey haha Maybe it's just me
I just like that there's a face behind the PS4, someone who can come out and explain all the technical nuances of its creation and development. As a consumer it makes me feel like real effort was put behind my hard earned purchase. Something I always admired about companies like Apple, they aren't evolutionary, but they are extraordinarily revolutionary. I love to see passion behind these things. And I'm not knocking Xbox, because its obviously a comparable machine to a certain extent but all I remember about it was that brash comment Don Mattrick made about online connectivity and "you should go buy a 360." I would hate to hear that as a consumer for their product(s).