790°

IGN: Mark Cerny Interview Part 1 - The Hardware

IGN writes: "In the first part of three part interview, IGN speaks to Mark Cerny, lead architect of Sony's new console. Today we talk about the hardware."

mewhy324367d ago

Cerny is a genius. Sony sure knew what it was doing when they hired him to design the most powerful console ever!!!

black0o4366d ago

No they didn't hire him .. he ofered himself

Undeadwolfy4366d ago

Yep... he just offered himself and offered his expertise free of charge. It's not like he has to make a living or anything. ¬¬

black0o4366d ago

he's the one seek them out not the other way around

Gazondaily4366d ago

Glad he assumed the reins. This guy is a genius. He is PRECISELY what Sony needed. A really likeable and down to earth guy too.

GameSpawn4366d ago

Cerny is officially a consultant. He is not officially on Sony's payroll as a Sony employee. He has mentioned this in many of his interviews and presentations. He likens the position to that of a director on a film. He has creative control over the direction and vision of the project at hand, but he does not have to report to supervisors or investors on a regular basis. He doesn't have to directly answer to anyone because as a consultant the responsibilities of the day to day activities do not lie with him. He prefers this as it lets him concentrate on the direction of the project with a minimal amount of distractions and also none of the other stresses.

AngryTypingGuy4366d ago

The man knows his stuff, and I think he has done everything right with the PS4. His face and mannerisms remind me a lot of Dana Carvey.

+ Show (3) more repliesLast reply 4366d ago
HammadTheBeast4366d ago ShowReplies(3)
ajax174366d ago

The most powerful console so far...

DJ4366d ago

Cerny reminds me of Steve Jobs in that he had the guts to do something radical, which was design PS4 from the perspective of a game developer, not systems engineer.

Persistantthug4366d ago

Regarding the Cloud:
"Well, to the extent that it's possible to do computing in the cloud, Playstation 4 can do computing in the cloud. We do some things....Today matchmaking is done in the cloud and it works very well.
If we think about things that don't work well...Trying to boost the quality of the graphics, that won't work well in the cloud"

--Mark Cerny
.
.
.
That part was the most profound to me.

showtimefolks4366d ago

cerny has been with sony in a non employee way for a long long time, i am glad he went to sony to see if he could be the lead guy for ps4 and i am very glad sony allowed him

i think he can sense what developers want more because he himself is a developer and because he makes/consult on games than he knows what gamers want too

PS4 has all the positive media attention behind it since February, can't wait to get mine

one thing that is ruined is this pre order craziness, i like it because i don't have to stand in a long. But in a way it was fun standing in a line with fellow gamers and than some were told we are sold out and some were mugged in the parking lot lol

+ Show (3) more repliesLast reply 4366d ago
pop_tarts4366d ago

don't worry mark if this was gaf your comment would be welcomed with open arms

Cryptcuzz4366d ago

Maybe it would have been better if you said "GAMING GOD"

A lot of people take things very literally nowadays ;)

Conzul4366d ago

He used a lowercase "g" in god. In Christian literature, any god without the uppercase "G" is a false god.

It's official ppl Cerny is the False god of Gaming.

Gekko364366d ago

@Conzul Now now, keep any references to the magic baby, his dad and the ghost from scooby doo out of public forums.

They are neither welcome or tolerated.

As to Mr Cerny, a Zeitgeist he maybe in his field and I agree that his approach to the design and architecture has been a radical departure to previous iterations of the playstation, however the only issue i have is saying only the ps4 has been designed with gamers at the forefront.

I'd argue that all consoles are designed with gamers at the forefront as it's primary consumer base. That said both Sony and Microsoft have embraced additional features.

Whether it is TV, social media, netflix, music, movies or internet gaming they all diverge from a pure gaming machine.

Both the next gen consoles are focusing in the right way, harnessing new and innovative ways of focusing the user while at the same time giving them choice.

On a final note it was interesting to hear Cerny refer to Computations in the cloud in the same sentence as match making. I'm not sure if it was intentional or deliberately ambiguous. Makes you wonder doesn't it?

Conzul4365d ago

@Gekko36
And yet, your post was somehow more distasteful. At least I was marginally humorous. X(

MEsoJD4366d ago

why did you receive so many disagrees?

NumOnePS3FanBoy4366d ago

because sensitive religious turds

mark134uk4366d ago

not sure lol some users of this site can be a bit weird sometimes

4366d ago
Foxhound9224366d ago

This guy seems like he's on the ball, very impressed with what he has accomplished so far. Off topic, does anyone else get reminded of Jim Carrey with this guy? Every time I look at Mark I get a rush of Carrey haha Maybe it's just me

Phene4366d ago

I just like that there's a face behind the PS4, someone who can come out and explain all the technical nuances of its creation and development. As a consumer it makes me feel like real effort was put behind my hard earned purchase. Something I always admired about companies like Apple, they aren't evolutionary, but they are extraordinarily revolutionary. I love to see passion behind these things. And I'm not knocking Xbox, because its obviously a comparable machine to a certain extent but all I remember about it was that brash comment Don Mattrick made about online connectivity and "you should go buy a 360." I would hate to hear that as a consumer for their product(s).

bigfish4366d ago

"extroadinarily revolutionary" i like it,,i'm going to use that line myself in the future when talking to someone, thanks.

Phene4366d ago

lol go for it, I liked that as I was writing it

Show all comments (90)
390°

Mark Cerny: FSR 4 for PS5 Pro is the "next evolution of PSSR"

The RDNA 4 upscaler is the first result of AMD/Sony's Project Amethyst collaboration.

Read Full Story >>
eurogamer.net
Muigi112d ago

Excited by this news lets see how things play out.

Eonjay112d ago

They are basically working together to co-devlop the cnns and strategies for game graphics. So the research benefits borth products and they will share similar capabilities. So its not exactly FS4 that comes to PS5 but rather the models that then used by PSSR. Their long term goal together is to develop hardware that maximizes the execution of ML. This longterm goal will impact things like the PS6 but doesn't sound like it is focused on acceleration graphics only ML. This is big for AMD and will make them more competetive in the AI landscape.

Fishy Fingers112d ago

I always saw PSSR as basically a FSR4 beta.

ZycoFox112d ago

Still behind DLSS but I mean Nvidia have done a ton of research and they're still top dog in AI apps.

hennessey86111d ago

I don't understand the disagrees, the new transformer model along with ray reconstruction is on another level to the very good FSR4

Eonjay111d ago

To be fair we know that FSR4 will bring Ray Reconstruction like tech in the future. Also FSR4 beats DLSS3 and even some aspects of DLSS4. The era of Nvidia having a huge leg up in ML is over. Its not on 'another level'.

hennessey86111d ago

Show me where FS4 4 beats the new transformer model anywhere, I'll wait. It is however better than DLSS 3 like you say, DLSS 4 is on another level when it comes to detail and image stability

112d ago Replies(1)
Destiny1080112d ago

that's good news for pro users, PSSR is about to get a whole lot better

112d ago Replies(3)
Show all comments (46)
180°

Mark Cerny Explains PlayStation's Focus On GPU Power Over CPU Upgrade For PS5 Pro

PlayStation lead architect Mark Cerny has offered an explanation on PlayStation's focus on GPU power over CPU upgrades for the PS5 Pro.

Read Full Story >>
twistedvoxel.com
andy85192d ago

Only logical really. Had this argument loads on here. "Why have they not changed the CPU". Well it's costing £700 without doing that. How much did you want it to cost exactly doing both? CPU based games are probably 1/10 to GPU games' 9/10. That's why the money should be in the GPU

Fishy Fingers192d ago (Edited 192d ago )

Its easier/cheaper to manufacture (at least one chip on the APU is the same).

And more importantly, console games are mostly GPU bound (as they have ass CPUs compared to modern PCs) so keeping it the same makes life easier on devs to build the CPU requirements for both PS5 & Pro and just scale up on the GPU side of things.

DivineHand125192d ago (Edited 192d ago )

He could have made compromises to improve not only the GPU but the CPU as well. The CPU inside the PS5 is equivalent to the Ryzen 7 3700x. If he had approached it with the same logic as a PC gamer/builder, he would have left out the wifi 7 card and used a 1 TB internal storage instead of 2. That would have reduced the total cost of the system enough for him to add a CPU that is equivalent to a Ryzen 5 5600x or better while releasing it at $700.

That would have felt like a true generational leap over the base PS5 without having to rely on PSSR.

There is a reason Digital Foundry asked that question because they too believe the CPU could have been upgraded.

Dreadbourn192d ago (Edited 192d ago )

The 3700x is perfectly fine for 60fps. A 5600x like upgrade would have been a waste of resources for what they want out of it.

DivineHand125192d ago

So let me get this straight. You are fine with getting less for your money when there was a way for you to get more for that $700?

There are some titles that struggle to reach a locked 60 fps because of this CPU limitations and some titles that looks visually worst that the base PS5 because of the developer's poor implementation of PSSR. The more power inside the PS5 pro means, less issues from devs and a better product for you the consumer.

Don't blindly defend everything from Sony.

Dreadbourn191d ago

No, divinehand, I'd rather them do what they did with the SSD than a CPU upgrade. I have a PC I built with a 3600x and a 6800xt, I can count the number of titles I've tried that are CPU bottlenecked on one hand, and none of them are on console. You wouldn't see a real measurable difference in 99% of titles going from a 3700x to a 5600x until you start getting to 100+ fps, and that territory means next to nothing for consoles.

mkis007192d ago (Edited 192d ago )

You are ignoring the fact that the cpu bound games are all countable on one hand vs the gpu ones. It isn't worth it in this case. Any upgrade wouldn't have been enough even with other cutbacks. He's been lead architect for the past 4 consoles for a reason.

DivineHand125192d ago

How would reducing the drive space from 2 TB to 1 TB and keeping Wifi6 in the PS5 pro impact the performance?

Those are expensive components and the budget of those could have gone towards a better CPU while keeping the same GPU the PS5 Pro currently has.

The_Algorithm192d ago

The Pro was never meant to be a "true generational leap over the base PS5", that's what the PS6 will be for.

richie007bond191d ago

Tell that to the folks forking out $700

Firebird360192d ago

Anybody else get the feeling after that presentation that ps6 might not be backwards compatible and almost certainly not with ps4 games.

mkis007192d ago

not at all, he even said he didn't need to butterfly ps4 pro after all. "once it's in it's in." He said something in a digital foundry interview about timings not having to line up as he once thought.

Reaper22_192d ago (Edited 192d ago )

I'm not impressed at all with what PS5 PRO brings to the table. It's not worth the price imo.

mkis007192d ago

As they bring home record revenue lol.

192d ago
xenz191d ago

Sony stock price has surged with 30% the last 6 months. Just FYI

mkis007191d ago

Don't go to you for financial advice got it. You're the kind of guy who would say something obvious about finances and then something crazy would happen just so fate could make you wrong again.

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60°

The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald

The Digital Foundry PS5 Pro tech interview with Sony's Mark Cerny and Insomniac's Mike Fitzgerald, discussing PSSR and the PS5 Pro's design and development.

Read Full Story >>
eurogamer.net