Sixty years in the future, the Cartoon Network World is a place of wonder where kids get to have their say. Dexter has grown up into a proto-teenager; the Power Puff Girls are now, well, older Power Puff Girls; Ben still exists in ten forms but he's older and wiser. And all of them live together in harmony without adult supervision.
Then the mighty Planet Fusion, eater of worlds (no, this is not some weird Cthulhu nightmare - go read some other preview for that), decides its hunger can only be sated by gobbling up the Cartoon Network World. It sends Terrafusors in advance to begin the process of breaking down the planet in preparation for dinner. Only through daring, cunning, and the use of the mighty bubble blaster will the kids and members of the Cartoon Network World be able to cleanse the planet of the green goo and keep the Planet Fusion at bay.
A group of dedicated fans is reviving the Cartoon Network MMO FusionFall. The dev team recently released a limited early-access test build
Wow, I had a little eddy sprite during the original fusion fall. I'm glad to see it back
MMOHut, "Traditionally, browser based MMORPGs were either text based or built using Adobe Flash or Shockwave. There are dozens of high quality browser games like RuneScape that utilize these methods, and they are still popular options. But a new platform for creating browser games has emerged. It offers developers a powerful and highly versatile all-in-one tool. That tool is Unity.."
MMOHut, "Browser games have traditionally been thought of as second-rate options for gamers who don’t have the computer hardware to handle more desirable client MMORPGs. For the most part, this stereotype has been true. Browser games consisted of text and images, and it took a whole lot of imagination to make something happen with those..."