The arrival of the next generation in console systems is hugely exciting for Digital Foundry. Sony and Microsoft are effectively pressing a giant button that resets everything gamers know about consoles.
Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.
Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.
The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.
Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.
Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.
Lol, love this image...
https://images.timeextensio...
Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!
Is this available in video format? It's a damn long interview to read.. but I will, if no video
i love his breakdowns of the consoles, he explains things very well with that soothing voice ha
Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.
One of the ten games as a service games PlayStation mentioned?
I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.
I agree with everyone who wants a slew of offline traditional games...
But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that
It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games
Surely you have something to share by now, concept art at the very least.
I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.
This is a proper interview instead of the bits and pieces sites keep re-using for hits.
It's a long but informative interview and you guys should read the whole thing.
Mark Cerny story time. Enjoy
http://www.youtube.com/watc...
Cerny is a true genius !
"Digital Foundry: Going back to GPU compute for a moment, I wouldn't call it a rumour - it was more than that. There was a recommendation - a suggestion? - for 14 cores [GPU compute units] allocated to visuals and four to GPU compute...
Mark Cerny: That is bad leaks and not any sort form of formal evangelisation. The point is the hardware is intentionally not 100 per cent round. It has a little bit more ALU in it than if you were thinking strictly about graphics. As a result of that you have an opportunity, almost like an incentivisation, to use that ALU for GPGPU."
Concidering Sony already confirmed 18 unified CU's in the GPU, we can officially call CU's dedicated to compute debunked. When Cerny talks about extra ALU however, THIS is what he's talking about:
http://www.vgleaks.com/orbi...
cool info and all, but man ppl are getting way too hung up on all the stuff coming out of Cerny's mouth
i pretty much understood from the reveal and E3 that the ps4 is gonna be awesome. I'm not gonna get swept up in the tech rhetoric for what will probably prove to be a slight, if any, graphical advantage over the xbone