bit-tech writes:
"Pat Gelsinger has kicked off IDF Shanghai by revealing some new details on its Larrabee project.
Gelsigner claimed that "today's graphics architectures are coming to an end – it's no longer scalable for the needs of the future.
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Larrabee uses a very short pipeline that delivers "teraFLOPS of performance on a single die." It features over 100 new instructions and massive amounts of bandwidth-both to on-die cache and to local memory.
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It's an exciting product for enthusiasts and hardcore gamers as well, as it could help to move the industry on step closer to photo realistic gaming. And later this year, we're set to get closer to that mark with the release of FarCry 2 – Gelsinger showed some footage from the title, which is set to be released later this year. Quite simply, it looks amazing – the benchmark at the moment is of course Crysis and FarCry 2 has a good chance of breaking the boundaries set by Crytek."
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
I really hope Larrabee turns out to be as good as they claim.
But i'm sure Nvidia and ATI are working hard on next gen GPU's that will combat Larrabee.
I certainly like the idea of only needing one chip to play a game. Not a CPU and a GPU.
This would cut down cost's a lot in the future for upgrading rigs to play next gen games. Since the (Larrabee) would do the Computer and Graphics processing by itself. And would use all that nice RAM we have on our motherboards instead of wasting money on a high memory graphics card.
This could easily cut off a good 300-400$ in the future for PC Gaming enthusiasts. Every time they do a major upgrade to there PC.