PS4′s Asynchronous Fine-Grain Compute GPU: What the Heck Can it Do?

PS4′s Asynchronous Fine-Grain Compute GPU: What the Heck Can it Do?

Grlpants|13 years ago|Mark Cerny

Giuseppe Nelva of DualShockers.com explains the technical ins and outs of the future-proofing features named by Mark Cerny for the GPU of the PS4 like Ray casting for Audio, World Simulation, Decompression, Physics Simulation and Collision detection.

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