1040°

Mark Cerny Explains How the PS4′s 8 GB GDRR5 RAM and Bus Work and Why They Were Chosen

The PS4′s loving dad (or at least one of its fathers) Mark Cerny did a lot of thinking on the console’s architecture even before the first piece of circuitry was printed, so he's the best one to explain how the much touted 8 gigabytes of unified GDRR5 RAM coupled with the bus work, and why that solution was implemented.

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dualshockers.com
PositiveEmotions4045d ago

Why doesnt n4g just makes one article telling everything that mark cerny explain instead having so many articles on mark cerny explained this and that..

No offense n4g

Prcko4045d ago (Edited 4045d ago )

mostly site editors make stories on their websites,and they submit those stories here for hot temperature
after few weeks i kinda know those websites:
dualshockers,playstationlifes tyle,dso gaming,gamechup and few others :)

cayleee4045d ago (Edited 4045d ago )

No offence but why doesnt Mark Cerny ever talk about the CPU, which happens to be a tablet CPU running at 1.6ghz or whatever it is?

Or why not mention the mobile GPU within the machine. Why focus on something like RAM which essentially does no calculations. Its just a container that holds Data and transports it. How fast that Data gets processed essentially depends on CPU & GPU funnily both of those are never talked about.

CryofSilence4044d ago (Edited 4044d ago )

@Cayleee

The modified Jaguar AMD CPU is a desktop based, x86 8 core CPU. Tablets generally use ARM based chips. Point one: invalidated.

The GPU outperforms in specs capable desktop GPUs. Point two: invalidated.

RAM is the highway on which calculations are transferred. Increase the number of lanes and the speed limit, and you get better results. The processors will have no problems filling that; most current processors wouldn't have problems either. Point three: invalidated.

Stop trolling and read a little.

loulou4044d ago (Edited 4044d ago )

caylee becareful. you cannot say things like that on n4g.

have a look at crysis 3 or bf3/4 recommended ultra settings, and you will see that the amount of RAM is not huge at all.

it is the cpu and gpu that make the difference.

but dont bother trying to say that on here. they dont want to hear things like this. all of a sudden ram is the new buzzword, just like cell was back in the day.

and yes kids i have a ps4 on pre-order

arjman4044d ago

@loulou
Stop turning it into a fanboy-related comment, cayleee stated that the CPU is a tablet processor when in reality the 8-core X86 processor will outperform any ARM processor on the market.

Cayleee if you're gonna troll at least do it properly. If you were an XBox fan you'd know the CPUs in both consoles are very similar and if you were a PC fan you'd know that the 8-core APU isn't comparable to a mobile part. So I ask, what the hell is your deal?

awi59514044d ago (Edited 4044d ago )

@arjman

In reality all amd 8 core cpus suck major (&*)&*. Except maybe the 8350 and 8320 and these cpu's in these consoles arent those so its a huge fail on both microsoft and sony's consoles. Console guys should really stop talking like they know anything about pc parts.

I dont think the parts in these consoles are even worth 400 and 500 dollars i think they both are pulling a apple and trying to make major profit off the consoles day one. Because both these consoles sound like gaming Laptops. My Pc far outperforms every card in the 7000 series of amd cards except a 7990 which is a 800 dollar card and these cards dont come close.

So ill just stick to my pc and still have better looking games. I get 110 fps in BF3 on ultra at 1080P right now. Ill put my Pc performance on BF4 against both these consoles and i bet ill still come ontop with fPS performance and graphcis.

starchild4044d ago

@arjman

Actually the AMD CPU in the PS4 and Xbox One utilizes their Jaguar core, which also powers their Kaveri APU, which IS in fact designed for use in tablets and netbooks.

Jaguar has about one quarter the performance per core as an i5 2500k.

arjman4044d ago (Edited 4044d ago )

@awi5951
Its hard to gauge the true performance of a CPU & GPU combo without truly optimising a game for the hardware. Yes the comparable AMD parts will lose in PC game benchmarks and general benchmarks compared to high end parts but that's because the consoles need low power, low heat components.

With proper optimisation we'll see just how capable these consoles are. I too game on PC and I can appreciate the heat and power specs they have to meet. There's no point comparing the consoles to an i5 and titan equipped PC which most likely has several fans cooling it while it sucks up several hundred watts because they can't get that kind of power in a console sized case.

And I don't appreciate the way you talked up your own PC bragging about it and such, all you're doing is giving PC gamers a bad name.

@star child
The key word is 'utilizes', Nvidia utilize their desktop architecture in their mobile parts for example.

awi59514043d ago

@arjman

Don't patronize me man the PS fanboys have gone completely mental lately talking about how the PS4 is so much better than the average pc's we game on. Go talk to them about how they are acting. Im just setting the record straight the specs they tout so much pc cards had those specs 3 years ago well actually they were higher.

+ Show (6) more repliesLast reply 4043d ago
Abriael4045d ago (Edited 4045d ago )

Because it would be an enormous wall of text that would bore most people after the first two pages, while it's a lot easier on the eyes and on the brain to read on specific topics, that are of interest and relevant on their own.

TechnicianTed4045d ago (Edited 4045d ago )

No Abriael, it's so sites can make more than one article based on one interview. Let's not make it out to be more than it is.

This is what I hate about so called journalism from many of the two bit sites we now get flooded with.

No real journalism, just picking through the bones and getting hits based on headlines.

Abriael4045d ago (Edited 4045d ago )

@TechnicianTed: if you're not interested, you're entirely free not to read it.

This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy.

There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail.

Maybe you should just bring your rage elsewhere?

besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?

And it's a very intense conference with a ton of relevant info.
Good luck putting that all in a single article without boring the hell out of your readers.

TechnicianTed4045d ago

'@TechnicianTed: if you're not interested, you're entirely free not to read it. '

I didn't.

'This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy. '

It's been covered already, it's old news.

'There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail. '

Explained by the man himself, in the full conference, in better detail than the article.

'Maybe you should just bring your rage elsewhere? '

I haven't got any rage, maybe you have because I insulted your website?

'besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?'

I was talking in general. Many websites, including your own, pick through an interview, or in this case a speech given by a developer, and make an article based on a certain passage in that interview, or speech, and make an article on it. Are you denying that is not what this article is?

This very article is based on a small amount of what the full speech amounted to. I'm sorry but we already know, it's not news. It's picking out of the bones and making out that you did all the work.

You did nothing, there's no journalism here. No one on your site has made any real effort with this article. This is something that anyone on the internet could do, it involves no skill whatsoever.

'Good luck putting that all in a single article without boring the hell out of your readers. '

Maybe if your staff had some talent it wouldn't be an issue. If your site actually provided some real journalism I wouldn't be saying what I'm saying.

But your site is one of those two bit sites, so I suppose the truth hurts.

mrmarx4045d ago

more clicks.. more money

fr0sty4045d ago (Edited 4045d ago )

@ted

You didn't even read the article, which proves you are just talking out of your ass. If you were a real journalist, you would know that keeping your readers engaged and interested is a very big part of it. Presenting them with a 5 page wall of text is not going to keep them reading, and many important details will get lost in the mix. By breaking the story down into individual elements, it allows the journalist to elaborate in much more detail about what was said instead of just a passive mention about it. It allows for deep technical analysis, rather than just bullet point mentions. That's how you properly cover a story without turning it into a novel.

It took 50 minutes just for Cerny to say these things. As a journalist, I wouldn't just cover what he said alone. I would know that my readers may not even understand what the hell he is talking about, so I would do my best to break the technical babble down into layman's terms so everyone could have a grasp on what was being said. I would explain in detail how every bit of what he was talking about worked. By doing so, it would take what took someone 50 minutes to say and turn it into what would take 5 hours to read. Not good for an internet article, so therefore it would have to be broken up.

nix4045d ago

should have just posted the 45 minute long video and the highlights.

+ Show (4) more repliesLast reply 4045d ago
mushroomwig4045d ago

How else are they supposed to milk those hits?

mrmarx4045d ago

lol you almost said "tits"

a_squirrel4045d ago

They are the tits of the industry, and they have been swelling with milk since E3.

adorie4045d ago

All aboard the 256 bit bus.

starchild4045d ago

I think Sony were very smart in their designing of the PS4. The x86 ISA and the overall familiar PC-like architecture is going to be great for ease of development.

It's interesting to me to compare to my HD 7950 graphics card in my PC which is based on the same AMD GCN architecture.

The Xbox One has 12 compute units, the PS4 has 18, and my HD 7950 has 28. And instead of a 256 bit bus, the HD 7950 has a 384 bit bus.

4045d ago
fr0sty4045d ago

I would expect similar performance out of PS4 than what you get out of your GPU. Mainly due to not having OS overhead (PS4's OS runs on a small chunk of RAM and even has it's own ARM sub-CPU so the main system CPU doesn't have to process any OS commands at all), the developers are able to have much finer control over the hardware rather than having to work with restrictive APUs, and your PC GPU lacks a few advantages such as being able to issue 64 compute commands at once or having a direct bus connecting the CPU to the GPU. Your CPU and GPU are connected with one PCI express bus, so there is a bandwidth advantage on PS4 due to both chips being on the same die. Also, due to having one pool of RAM, if the GPU wants to help the CPU (or vice versa), they don't have to wait the amount of time it takes to copy that data into their local pool of RAM before they can begin working on it.

This can be made up for somewhat due to the fact that you have more raw power in your CPU and GPU, but your system is only as fast as it's slowest component. PS4 is a finely tuned gaming machine. More so than any PC is for the reasons listed above (and more, I didn't even list all of the customizations made to PS4's GPU).

So, once you balance all that out, you'll very likely end up with similar performance out of the two. You may get a slightly higher framerate out of the PC in certain titles, but I wouldn't expect much more.

Valkyre4045d ago

@ WeMilk

your buses are not enough to display grand theft auto V upon release, they were never interesting enough for red dead redemtpion, the Last of Us dont like your buses either, Metal Gear Solid V "might" at some point enjoy your buses etc etc etc

I believe you get the point...

Enjoy your buses and your limited library of games. Maybe one day you will realise tht your PC has nothing exclusive to it and all those years your buses are essentially inactive because all you do is play console ports with a few texture and resolution upgrades.

But hey,.. good times!

Now that new generation consoles are out, perhaps your buses will actually start working... but i dont want to burst your bubbles... you probably are going to need to upgrade your hardware... :(

AndrewLB4045d ago

People don't seem to realize that memory bandwidth is not some kind of game changer considering the PS4's GPU will never come close to utilizing it all. A great example was inadvertently made by starchild with his HD 7950. That card with it's 384-bit memory bus has a bandwidth of 240gb/s, a texture fillrate of 89.6GTexels/s, and pixel fillrate of 25.6GPixels/s. In contrast, the GTX 680 which by all accounts completely destroys the 7950 has only a 256-bit bus and bandwidth of 192gb/s, while having a texture fillrate of 144.8GTexels/s and pixel fillrate of 36.2GPixels/s.
This proves that memory bandwidth is only useful if the GPU is powerful enough to use it, and much of the HD 7950's massive bandwidth is never utilized, and goes to waste.

Btw... the graphics card that is much closer in performance to the PS4 would be the HD7850. The memory bandwidth and 1.7TFlops are very close to the PS4.

Frosty- Again you equate higher free memory bandwidth with actual performance, but that doesn't change the fact that his card can process 2.9Tflops while the PS4 is at 1.7Tflops, not counting the fact that the HD 7950 has almost DOUBLE the PS4's texture fill rate. Additionally, the OS overhead PC's have to deal with because of windows almost completely falls on the CPU, and not the GPU. When a full screen game is run, GPU's switch to a kind of exclusivity mode which allows the GPU to have almost complete focus on the game itself, but it's the CPU that has to not only run the game, but everything windows related in the background.

cayleee4045d ago

@Valkyre

"Enjoy your buses and your limited library of games."

Isnt it funny but on the contrary its the PS4 that will be having no BC, and will launch with a handful of games. Meanwhile PC has over 25 years of BC covering about every genre out there. Not only that it can emulate any console ever released (outside of PS3 and Xbox 360).

bumnut4044d ago

You do know that a 256 bit bus is mid range at best....... don't you?

+ Show (5) more repliesLast reply 4044d ago
thehitman4045d ago

@ positive

Thats because N4G doesnt make articles gaming sites make articles and users submit articles they find to N4G. N4G has no control on the information thats submitted other than the rules and guide lines they have in place.

What is a bigger problem is that 1 site will have a lengthy interview with a said person. Then other sites will make articles with small quotes from that site creating many articles. It floods the news channels and usually text gets taken out of context. I see it happen all the time and its EXTREMELY annoying since most people dont actually read the original source.

4045d ago Replies(6)
RememberThe3574045d ago

No, offence to N4G. They used to regulate that stuff but I've noticed they've been allowing a lot more fluff in now days. The submission system still isn't quite right. Thats actually why I don't contribute anymore; far too much manipulation by sites that want hits.

RedHawkX4044d ago

because mark cerny is just to awesome and his intelect cant be contained in just one article lol. you need to read up on these articles so you can learn something boy. positive emotions not these negative ones that you are displaying right now son.

+ Show (6) more repliesLast reply 4043d ago
Pancit_Canton4045d ago

Mark is spreading the second coming of the king of console. The book of revelation of gaming shall be fulfill this holiday 2013

Pisque4045d ago

Lol the previews say that the game is awful.

Abriael4045d ago

Eh, previews say a lot of things. I'd say it's a tad early to judge a game that's still five months away no?

lucaskeller14045d ago

I watched the whole youtube presentation posted by the official playstation channel, it was technical at some points but I was engaged for the whole 47 mins and I learned a lot even about previous playstation consoles. I was amazed at how involved Cerny was with playstation since day 1 in 1994 but only found out about him at the feb reveal for ps4

Abriael4045d ago

Yep, Cerny is probably the best narrator I heard in a lot of time. I don't think I know anyone else that can talk about GDDR RAM, bus and bandwidth and make it feel like the most awesome bedtime story.

Groo4045d ago

LMAO!! I watched his presentation too and it was very calming lol. It would be the perfect bedtime story. hats off to you

Thomper4045d ago

And very, very creepy...in a Star Trek enemy kind of way....

Rainstorm814045d ago

He'd be a perfect Edward Nigma...Riddler

karl4045d ago

not in technical terms... just looking at that picture from the article comparing architectures..

the one on the left allows developers to acces the 176GB per seconds from the start

while the one on the right would only allow them to use 88GB per second at first

they would only unleash the other 1000GB when the small EDram chip or whatever is mastered right?

and that would take a few years.. im i right?

MoonWheel4045d ago

Yea that is basically it. The 1000Gig is nice, but Sony wants developers to actually like their console lol. 176 gig of memory bandwidth is still plenty though.

Abriael4045d ago

Not exactly actually. The 88 Gb per second of the second architecture still remain even after years, but for select uses they can push the 1000 GB, while the 176 GB of the PS4's architecture are for all accesses.

It's not as simple as early vs late. The 1000 GB wouldn't be available for everything.

r1sh124045d ago

yeah..although many of the devs will know how to make good use of edram.
Maybe not the best, but they might get there.

Sonys approach is pretty interesting, I wonder if they can re-direct the GPU memory into RAM or vice versa

Show all comments (110)
480°

Mark Cerny: When making consoles, we're not trying to build low-cost PCs

PlayStation legend Mark Cerny discusses PS5, the challenges of making consoles, and his 42-year games industry career

Read Full Story >>
gamesindustry.biz
darthv7249d ago

Well... they used to design their own chips. Emotion Engine, Cell, RSX... when they switched to using X86 based chips is now more akin to low-mid cost PCs than before. It may not look like a PC but it pretty much is one. I'd bet it could do productivity stuff just fine if they allowed it to.

Cockney49d ago (Edited 49d ago )

I think series consoles are closer to pc than playstation seeing as they used the full suite of rdna 2 functions, didn't Sony strip a lot of that away to streamline their machine to be games focused? Its probably lacking in the office and productivity department, don't ask me what their custom chip does or doesn't do I just remember reading a lot about at the time, "rdna 1.5" was the call and yet what we see is pretty much level pegging as far as games go

GamerRN49d ago

Actually, stripping that away doesn't streamline, it hinders. Those features are actually helpful for gaming.

And they didn't strip them out, they just didn't work closely enough to be able to use them all since specs weren't finalized. Microsoft took an inside line on that one.

The reason why things are equal is because Xbox rarely has games designed on their box, they are usually designed on PS5 and ported over. So Xbox loses the power edge it has to making up the poor optimization.

It's ok, I think the lesson is you have to have a significant increase in power of 30 percent or more to be noticeable. And you have to sell enough to become the lead console for development otherwise you lose that power.

Einhander197249d ago

@GamerRN

PS5 outperforms series x because it uses custom chips to process things that on xbox need to be done by the GPU/CPU.

Things like Tempest Audio, and it's custom compression chip for SSD as well as having a separate chip for upscaling using checkerboard and presumably FSR runs off it as well.

OlderGamer1748d ago

O please stop the myth that the seriesX mythe is the only console that is using the "the full suite or Rdna2" is already debunked al long time ago.

Number1TailzFan49d ago

The consoles use video ram as system ram as well since it's all shared, so nah.

48d ago
Christopher49d ago

You should probably read the whole quote and not just go based on the title.

darthv7249d ago

I have read it... I dont think anyone can build a PC that equates to the performance of a PS5/Series X for anywhere close to their selling point. Not for a while at least.

And my comment about them switching from custom chips to more PC related just adds to that fact. whether people want to believe it or not... Sony has built a low cost (not spec, there is a difference) PC.

neutralgamer199249d ago (Edited 49d ago )

We need better games on these consoles. This generation has been such a huge letdown so far. Moving forward these current consoles will be supported even when newer Playstation and Xbox are in the market. AAA games have been so expensive to make and it seems fun is taken out of games and loot boxes take their place. Try playing a NBA 2k game it's like a casino with slot machines

just_looken48d ago

The cost of making these games is a scam

Nba 2k19 to 2k14 its like madden the budget to make went stupid high but the fundamental of the game and the game modes never changed.

Anything now even basic intersection construction is tens of millions but pre coivid few hundred grand.

2018 here is $400 landscaping now here is the pink slip to my car.

I swear the cost of everything is the same but there taking of that huge profit top for there own pockets.

Einhander197249d ago

The PS5 is incredibly customized.

The SSD, the Tempest Audio, the APU itself is a mix of cross generation AMD hardware in order to be more optimized for gaming and cost efficient.

The PS5 Pro also has features from cross generation AMD hardware with RT features from RDNA 4 plus it's own custom upscaler PSSR.

PlayStation 5 Pro features next-gen RDNA 4-based ray tracing engine, allows 2-3x faster RT
https://www.tweaktown.com/n...

PlayStation still uses custom designed hardware.

darthv7249d ago

honestly... I dont know why some are taking offense to it being called a low cost PC. It really is... and low cost is a good thing. the article did not say low performance PC... that is totally different.

Einhander197249d ago

I'm saying they still are designing their own chips, they just use AMD templates.

The PS5 APU has features from RDNA 1 2 and 3, and the PS5 Pro adds features from RDNA 4, and the CPU is the same with it own customized features.

Then all of that is paired with other custom chips.

just_looken48d ago

What you all said my rig in my bedroom can do it no issues

That plastic box has a 2020 cpu with the pro using a 2021 6700

The custom is do to them being dirt cheap with a 2 prong power supply so they made a cpu/gpu combo chip aka apu.

Get a amd laptop with there new mobile chips get the same performance.

VincentVanBro49d ago

You’re right but downvoted for some reason.

just_looken48d ago

Its this site even the head admin banned me for awhile being but hurt over my "anti" sony comments.

n4g is pro sony nothing sony will ever do can change that.

Pyrofire9549d ago (Edited 49d ago )

When you only look at the big flagship chips that seems true, but there's a lot going on in a modern console that takes advantage of being a dedicated kit. The various elements put into how the pipelines are connected shape the direction of games. End to end decryption and data streaming is something big that PC can only kind of do and with less certainty for example. Dedicated audio chip that rivals the main CPU in the PS4 is a big paradigm shift, devs used to fight for cores and audio was often last priority, whereas in traditional PC design the main CPU does both of those jobs of processing audio and decryption, while also performing all the other CPU based tasks.
It's not the custom silicon that used to be what made consoles but there's a lot more to consoles now. Data storage was not even a consideration and almost no RAM was on old consoles. Now there needs to be an enormous amount of SSD storage, and RAM to make these games tick with how much is demanded from them.

just_looken48d ago

@darth

Your comment show how many sony blindboys are on here

You are 100% correct but to add on the gamecube-ps3 also had a gpu/cpu combo back in the day unlike modern consoles that are just glorified tablets using apu/igpu's.

I miss the ps3 era start of ps4 era that sony was awesome

+ Show (5) more repliesLast reply 48d ago
MIDGETonSTILTS1749d ago

Yah, hence the majority of the PS5’s hardware investment going towards an SSD instead of a GPU.

There are countless custom pc gaming rigs out there, and I bet none of them took an SSD-centric approach to their design, like the ps5 did.

just_looken48d ago

LMAO wow sony blind boy's are mad in love

That is called direct storage windows 10 has had that for over 5 year's every computer with a nvme based ssd has had that tech for years.

https://www.thewindowsclub....

The ps6 will then have this new amazing tech you all will go crazy over resize bar
https://www.howtogeek.com/8...

But that tech has been out for 2 years all 40series gpu's intel gpus and the new amd cards have that tech.

There is nothing a ps5 can do over a 4+ year old computer 2019 rig want resize bar? get a cheap amd/intel card for half the cost of a ps5.

MIDGETonSTILTS1748d ago

Clearly you did not watch Cerny’s first ps5 breakdown, so you don’t appreciate EVERYthing Cerny did to leverage their extremely fast SSD.

bigfish49d ago (Edited 49d ago )

I can see where he’s coming from re ps5 not just being a box with parts like a pc. They must also spend an awful lot on r & d just to design the thing so it has aesthetic appeal and typical Japanese with some sort of Philosopy behind the design. Would also think other factors around the custom airflow and the like would cost a lot given that it’s not a standard box shape

TheColbertinator49d ago

That's all a console will ever be.

gold_drake49d ago

true, but the alternative is, relatively, a expensive ordeal.
unless you dont game at all ha.

mkis00749d ago (Edited 49d ago )

Just spent 2000k on a 4070ti super 7800x3d 1440p gaming pc. Honestly consoles will never be replaced at this wide a gap in price. I plan to get a ps5 pro too.

just_looken48d ago

@mk

You waisted 2 grand you mean

At 1440p a amd4 chipset with a 5600x3d combined with a 6750xt even a 6800 can push 1440p just a much for half the cost or less used/new and or sales.

I have a 75hhz monitor in my bedroom 1440p playing games maxed out spent around 1200cad but aio 5800x3d 32gb of ram and a 6750xt 28 or 30 inch monitor.

Every time i hear pc so expensive i just laugh you can spend less than $500 buy a used ebay rig fix it up or a office pc toss in a cheap low profile card.

Pyrofire9549d ago

If you look into the hardware beyond just the CPU and GPU things start to look different, and there's plenty beyond just those two parts, those two parts even are modified to their own design in some degree.

Show all comments (55)
470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

Read Full Story >>
eurogamer.net
crazyCoconuts348d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

348d ago Replies(2)
neutralgamer1992347d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1347d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken347d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 347d ago
Azfargh347d ago

I see what you did there. Clever

kythlyn347d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty347d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn347d ago (Edited 347d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_347d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu347d ago

It’s definitely the leader of the industry right now

crazyCoconuts347d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_347d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts347d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty347d ago (Edited 347d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4347d ago (Edited 347d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 347d ago
gold_drake347d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder347d ago (Edited 347d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4347d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa346d ago (Edited 346d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK341d ago

I think one might be somewhat biased you can do your own guessing who that is

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240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

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deleted547d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal547d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter547d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted547d ago

he really has a knack for being ahead of the curve!

UltimateRacer547d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider547d ago

The career of Cerny is really impressive.

purple101547d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal547d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76546d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101546d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman547d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider547d ago (Edited 547d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69547d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar547d ago

I never played the first game, but the second one was great

gold_drake547d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj547d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

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