The Xbox One wasn't ready for this generation

Did the Xbox One jump the shark on purpose? Or was it trying to pull something more creative out of its hat?

Read Full Story >>
The story is too old to be commented.
Hufandpuf1937d ago

I don't think the gaming world were ready because we are not technically on that level yet. There are still some people out there with unreliable internet and a vast majority with no internet at all. Connecting everyone together is an amazing idea, but one that isn't ready for us yet. I would've liked to see what MS would do with their ideas, but they were slammed to the ground before it could take off because of the consumer's fear and the companies obligation to provide for the consumer.

Soldierone1937d ago

Its not broken. They patched it out, but then went "well games will still do it."

Instead of saying its always online, they say "games use the cloud," now. Just look at anything they talk about.

I think Microsoft would have been smarter to ease into it. Make this available, but not 100 percent yet. Let people see the ease of use and then go "okay a majority of you like it, our next update makes it standard."

Hufandpuf1937d ago

"Instead of saying its always online, they say "games use the cloud," now. Just look at anything they talk about."

Well, yeah because MS pitched the DRM to the publishers, so of course the devs would produce games according to the Console policy. But now that the DRM is gone, I hope the devs don't get lazy and refuse to take advantage of the cloud's benefits to maximize profit return.

komp1937d ago

Folks have to look at the unique features and contemplate the value of the features vs cost involved.

From a gamer perspective all I care about is the games.
, the rest I already have at a press of a remote button.

PsychOff1937d ago (Edited 1937d ago )

"consumer's fear and the companies obligation to provide for the consumer."

Yea I will just stop you there. Especially the consumer part, Microsoft didn't change their stance because people complained.. They changed their policies because they saw how many people weren't going to purchase this Xbox One.

Every poll there was the margins weren't even funny how piss poor they were for the Xbox One.

People complained about the Xbox One's policies before it was even released we knew about it all. Microsoft had plenty of time to cater to the consumer then, they also had plenty of time in between that even after it was announced but they held their ground until they saw first hand themselves how poorly it could sell with these policies.

Being afraid of something is one thing, standing up for what you know is right is a complete different situation. People weren't afraid of Microsoft, they simply weren't going to buy Microsoft's Xbox One and that is why they changed their policy. Not to appeal to consumers but to make sure they can secure our cash..

I am not trying to say who is the best or what but Sony busts their balls for the consumer, even when it is their own mistake, they really don't even have to give anyone shit but they will anyway. Even when they are at their all time low, they still give and give.

If Microsoft was ever in that position I can promise you that it would be far from giving. They only give for their own benefit. Again there is a difference between someone who is sincerely giving with no expectations in return other than good will, versus giving and expecting something out of it.

Microsoft gives and expects, hence why they gave up on their policies and now expect everyone to jump back on the Xbox One ship. They didn't do it out of kindness or to better their name, they did it purely to save their asses.

Hufandpuf1937d ago (Edited 1937d ago )

This is hard to put in words but I'll try my best.

MS reacting to low X1 sales (Which aren't low) IS also a reaction to consumer complaints. The reason they changed the policy is because of the complaints they were getting not sales. If they wanted to sell more consoles couldn't they just simply lower the price? Instead they just changed the features that the consumers had problems with. Also Selling tons of units was not an issue for MS, every console has a relatively successful launch. But if the stigma of the product is negative from the jump, it'd be harder for MS to sell more units down the line and turn a profit. So I think MS's move was a decision to ensure profit in the long run.

Think about it: The problems people had were fixed and now since MS removed features, it's more profit they gain instead of lose. So even though gamers think it's only a win for them it's also a win for MS because they can be seen as a listening corp. and save money and make money in the process.

Soldierone1937d ago

The cloud is the DRM though.

Sure games are not 100 percent digital now, but that will come back down the road and we will get those sharing features back.

However it will be hard to steal a game that needs the cloud to function. Thats why software developers like Adobe are turning to cloud features. You can lock the disc or put in codes, but those always get broken. Having to connect to a cloud to use the software though has new barriers that will take time to break.

HugoDrax1937d ago

Exactly! students and professionals alike have used and continue to use pirated Autodesk, Adobe, Ms Office software due to the extreme price points.

Eventually, all games will be digital and DRM will return. My thoughts exactly when Adobe announced their design suite would only be accessible through the cloud lol. Soon games will only be accessible in this manner, aka Gaikai.

I still would like to see sharing features amongst XB1 digital downloaded titles, as I would always download my titles instead of running to the local GameStop to purchase a physical copy. People tend to forget that disc can get damaged and have to be replaced. Wouldn't have that concern if we had access to our game library digitally similar to steam service.

AngelicIceDiamond1937d ago

"The Xbox One wasn't ready for this generation."

If it wasn't before then it is now.

slivery1937d ago

Had nothing to do with previous sales. They knew it wasn't going to sell like they hoped so they changed their policy. What is hard to understand that it had nothing to do with our complaints really. We pointed out our problems with the system before it was even released and what did we get from Microsoft?

"Deal with it!"

Now all the sudden that it turned out to be the worst console reveal in history upsetting probably millions of its own fan base alone. Not even being able to compete with the Wii U in terms of appeal which is in a pretty bad spot right now itself as well.

They want to change their policy? I wonder why. Yes I am so sure it was because of our complaints that existed long before it was even announced. I respect you looking on the bright side but sometimes you have to see reality for what it really is and that is the reality of it.

sensor211937d ago

Whats interesting is the ps4 was suppose tohave 4gb of ram but they heard what microsoft was doing not ready tho?

+ Show (5) more repliesLast reply 1937d ago
Kingthrash3601937d ago

imo strictly imo.....the whole drm thing was to win over devs and get more exclusives. piracy is a problem to devs and this was a way to kill the problem and make money in one stroke. the problem was console gamers like freedom and these new policies were too restricting. and like the vid says the internet isnt stable enough to rely yeah greed, restrictions, unreliable service, ads = unhappy consumer that= no profits

PerryCaravello1937d ago ShowReplies(2)
badvlad1937d ago (Edited 1937d ago )

i hate these youtube narrators so lame, didnt even look at the video but i guess

Rhythmattic1937d ago

The Xbox One wasn't ready for this generation "of new casual gamers"

The core is really where its at for a GAMING console...and the core made them listen.

Show all comments (30)
The story is too old to be commented.