1060°

PS4: Third-Parties 'Wanted 1000 Times The Power Of PS3'

NowGamer: Dealing with third party developers 'was tricky', claims Sony's PS4 lead architect Mark Cerny.

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nowgamer.com
OC_MurphysLaw4047d ago

sorry ...they are not getting 1000 times the power of the PS3.

abzdine4047d ago

it's a so to speak what he said, and why do you care in first place? you are always trolling PS4 news

OC_MurphysLaw4047d ago

I eventually plan on getting a PS4 just like I have a PS3. I do like many of Sony's 1st party offerings.

abzdine4047d ago

yeah ok sorry but i remember every PS4 news is posted you need to come and react negatively on it.
I can tell you even PS5 wouldn't be 1000times more powerful than PS3, you shouldn't take everything you read so serious.

Gazondaily4047d ago (Edited 4047d ago )

@abzdine

"yeah ok sorry but i remember every PS4 news is posted you need to come and react negatively on it.

You do the EXACT same thing with regard to the X1! Absolute hypocrite.

Also, its obvious iGamer didn't even bother reading the article (what a surprise).

""Basically the teams said that if we can afford to give them 1,000 times the performance of the PS3 then go ahead, do it."

So basically, third parties shared a Jeremy Clarkson moment and wanted "more POWAH". Not surprising considering the long lifecycle of the PS3 and the developments made in tech.

seanpitt234047d ago

Even $5000 pcs are not 1000 x the power of the ps3

SonyPS3604047d ago

@abzdine

Perhaps he's reacting to the over excitement of the first comment.

OC_MurphysLaw4047d ago (Edited 4047d ago )

@abzdine I have my preferences for sure but that doesn't mean I don't appreciate or want Sony product. I have a slim 120GB PS3 and am in the midst of The Last of Us which I will put up as one of the best games not only this year but ranks up in the top 10 for this generation. I give credit where credit is due and will call out things as I see fit.

I have been critical of MS as well...and very critical of Nintendo. I love the gaming industry and Sony has been the hot topic lately for N4G so its hard to not comment in them.

Why o why4047d ago

Lmao....dlacy actually corrected the guy...lmao....some people

The_Con-Sept4047d ago

We wanted an Xbox 720 but instead we get a 180....

abzdine4047d ago

@Septic:
no need to be agressive like this.
the reason why i seem to hate the X1 is that it's an anti consumer product and all the lies around it.
PS4 on the other hand everyone knows what is happening and for the first time Sony has been very good at communicating with consumers, which makes the PS4 a pro-consumer product and it deserves all attention.
nothing hypocrit about this, just saying what i'm seeing, up to you to agree or not.

4047d ago
GribbleGrunger4047d ago (Edited 4047d ago )

@abzdine: It's not always trolling if someone disagrees you know, especially when they're right. The PS4 is 10x the power of the PS3, not 1000x more powerful. But let's be honest, Cerny was just exaggerating what developers asked for to express an unobtainable and unrealistic goal, and iGAM3R-VIII just agreed for fun. If some of you can't tell the difference between literal and figurative, you might want to look up Aspergers

kevnb4047d ago

people can be against the misleading pr without hating the ps4...

PSVita4047d ago

Try reading the article next time..

Ritsujun4047d ago (Edited 4047d ago )

Dacy13gal is one serious queen.

+ Show (12) more repliesLast reply 4047d ago
3-4-54047d ago

So basically - It could have been even more powerful and had a better GPU, but developers would have run into the same problem as the PS3 with being un-familiar with the tech and thus having to re-learnr more stuff instead of just applying good ideas to what they know and making games.

It's more important to make the dev process smooth and as fast as possible, than it is to have the best ultimate mega graphics.

whoyouwit044047d ago (Edited 4047d ago )

Dude, A 1000 times more powerful then PS3 was never going to happen. Do you know how much that console would cost if it was that powerful?

SatanSki4046d ago (Edited 4046d ago )

The devs were asking for as powerfull hardware as Sony can provide but they ended with... this. Sony could design several time more powerfull sysytem with the same architecture but it would be more costly. IMO nextgen hardware is ok for a couple of years but will get old really fast and im disappointed with it.

wishingW3L4047d ago (Edited 4047d ago )

PS4's only like 4-5 times stronger than the PS3 not 1,000 times.

kayoss4046d ago

The article never said the PS4 was 1000 times more powerful then PS3. He said the Developers wanted the PS4 to be 1000 time stronger then the PS3 but he never confirm or said it was.

mike32UK4047d ago

I'm sorry, I'm Sony all the way but come on man...

Krosis4047d ago

Put the Kool-Aid down lol I'd say the PS4 is roughly 10 times more powerful than the PS3. Every new console is roughly 10 times more powerful than the last.

Andronix4047d ago

Does anyone know if there is a recorded stream of this?

Doctor_Freeman4047d ago (Edited 4047d ago )

"Wanted 1000 times more power than the PS3"

What world are they on.

I can see wanting 5-10 times more power, but 1000?

Get real

SatanSki4046d ago

Jesus Christ its just an figurative expression. Is it so hard to understand? :rollseyes:

Mkai284047d ago (Edited 4047d ago )

Let me know when you spend $100,000 on the 1000 times more powerful PS4.

N4g_null4047d ago

That would be a i7 pc. 64 gigs of ram, you know the gear we use to build games with.

Auron4047d ago

I thought they said its tens times more powerful on Jimmy Fallon

CyberFlux4047d ago

I doubt the PS8 would have "1000" times the power of PS3.

jimmywolf4046d ago

assuming console cycle last 8 years, that 32 years from now. they say every year we been doubling power in graphic cards an technology improves.

so it not hard too beleave, am sure a ps4 is 1000 times more powerful then a nes or super nes.

dredgewalker4046d ago

I wanted a power level of over 9000!

+ Show (10) more repliesLast reply 4046d ago
Mr_Nuts4047d ago

I actually want to see how many people use that extra 2 GB of RAM since you have that thing with MS about both versions having to be the same, one can't be superior on a rival platform. I mean they moaned on for more RAM for years so I hope they use it on the PS4

Why o why4047d ago (Edited 4047d ago )

1st/2nd parties will pave the way I'm sure. There'll be nowhere to hide for not pushing if its viable to do so.

Edit

Some devs are too big to be bullied to the extent of some of the smaller ones.. Rock* will probably push as much as they can and ease ms off with a dlc rebate

Mr_Nuts4047d ago

The thing I don't understand is that with some high level developers, MS needs them more then they need MS

Take Rockstar for example, lets say for GTA6 in the far future they decide to use that 2GB of RAM and give the PS4 advantages and more content over the Xbox One version...would Microsoft really tell Rockstar to dumb their own game down or to take a hike, of course they wouldn't. Even if they did the backlash of not letting them put GTA6 on the Xbox One would be huge and MS would finally give in

So really some developers like Rockstar could get away with it if they wanted.

testerg354047d ago

I thought there were multiplats that were better on the PS3 than 360?

I don't think it was the cell/rsx that gave the PS3 the advantage, but it was BR. With BR you could have a ton more detailed textures. It wasn't that cpu/gfx of the 360 couldn't handle lets say Uncharted, but if they created one for 360 there wouldn't be as many levels.

Why o why4047d ago (Edited 4047d ago )

Talent has been sonys biggest advantage or the use of the talent available. NaughtyMonicaDigitalDream could probably do wonders on the 360 ....Sony were smart and efficient in getting them on board and nurturing high quality from them.

BISHOP-BRASIL4047d ago

@testerg35

That's because BD games could have up to around 5 times more content than a single DVD games, while CPU/GPU, even if better on PS3, was not 5 times more powerful or faster, so I guess DVD being pointed constantly is just a matter of what stand out the most.

That said, BD is not the only reason why you don't see Uncharted 3 graphics level on Xbox 360. Actually it had everything to do with processing capabilities of each console, not simply because CPU/GPU on PS3 was better or not, but more due to architecture, from split memory (having a gfx memory much faster) to cell handling graphics tasks (thus liberating more to be taken from GPU).

Despite being too complex for it's own good, PS3 architecture actually had a lot of potential for games and it definetelly paid off later on. Look at Battlefield 3 and Gears 3, possibly the best looking games on 360, but they are still not yet in the same level of MGS4, which is a 2008 game on PS3. The catch was it took some good 2 years for devs to take a grip with PS3 (a little more to get better development tools) and even so it demanded an extra effort most publsihers are not willing to allow their devs to make.

But none the less the differences in hardware are there, giving some advantages for PS3 that were practical. Try comparing whichever you think is the best looking 360 game to say the latest Killzone, Uncharted or God of War... And it's almost abdurd PS3 graphics may still be evolving in some areas, but they are, look at the lighting on The Last Of Us (not a graphical marvel like Uncharted, but that lighting is impressive) or the models and animations in Beyond Two Souls.

I would notice through that the only major technical advantage PS3 had over 360 was visual. Tune the graphics a little down and yes, there's no reason 360 won't run those games if it's a digital download or can be installed from multiple discs. AI, physics and other stuff like that, although some could been done better on PS3 theoretically, I had seen nothing pointing at major difference in capability there... In fact, I don't see any devs pushing at much better AI or physics anywhere, not even on PC where devs are not limited by hardware specs.

N4g_null4047d ago

Why of why is right on the money. It wasn't power it was talent. I remember when the artist that made drake blew every ones mind with the same polygon count that we where all using. Unfortunately their game designers have not caught up with their hd content production. The power in the cell could not be tapped for games but it was a great peice of hype pr.

Also most programmers only need 4gigs of ram. The rest will be used for data stacks like voxels, zbrush like programs or megatextures. Yet ram is cheap 64 gigs is $400 almost.

Sony needs to drop the power branding and put the art at the fore front and invest in making fun playable addictive games. Call movie games what they are and lower the price also to compete with the box office. Otherwise ms will out spend them.

+ Show (2) more repliesLast reply 4047d ago
ILive4047d ago (Edited 4047d ago )

Why are you people always referencing the ms policy when it has nothing to do with graphics? Its getting really irritating because its is not what the policy states. People have explained it over and over but people just cant seem to get it. If it were that important, how come some current gen ports are much better on the ps3. Ff13 and la noire for example. Even if a developer couldnt get their games on the xbox 1, what would stop it from being successful on the ps4 alone if many were interested in playing it. People should go read the policy again for goodness sake.

Mr_Nuts4047d ago

It dosn't have to be graphics, it could be more content or extra features etc

mediate-this4047d ago

I can honestly see more third party exclusives for sony this gen because the more power available from the ps4. maybe devs will want to push their games if they squeeze more power from ps4.

KimDongHwan4047d ago

Most third party developers didn't even use the power of the PS3

Blankolf4047d ago (Edited 4047d ago )

We could go on about how the PS3 architect was complex and the PS4 architect is the most simple there is, but I don't feel like it sir.

Minato-Namikaze4047d ago

Still doesnt make his statement untrue...

Blankolf4047d ago

Is statement is as true as mine is, just adding to the statement, Minato-kun.

ziggurcat4047d ago

"We could go on about how the PS3 architect was complex..."

that's just an excuse for laziness. it boils down to 3rd party devs not taking the time to really learn how to code for the PS3 architecture rather than the complexity of the architecture itself.

testerg354047d ago

ziggurcat, I think it goes both ways. I don't think Sony had great dev tools to begin with which was the opposite of what MS had. 1st party devs had Sony to help them out.

saikorican4047d ago

I'm not sure why everyone is getting downvoted for saying this, it's a well known fact that due to the cell architecture of the PS3 it wasn't exactly the most easy thing to develop for. I'm not exactly sure to the full extent how difficult it was, I am not a developer, but certainly complex enough to give big time devs trouble. So with that logic third parties would have been facing a great challenge. Third parties don't always have the time or money for that much research.

+ Show (2) more repliesLast reply 4047d ago
SonyPS3604047d ago (Edited 4047d ago )

nor did they use the power of the Xbox 360. Both consoles only saw a push with first party developers, and as the Ps3 had better first party support, we saw it pushed harder.

The xbox 360 lacked the first party support the Ps3 had and didn't reach it's graphical potential with any exclusives.

We only saw a few developers do well with it, such as Crytek, who were able to push both systems quite equally.

CrossingEden4047d ago

well that's because the ps3 was a really crappy console to develop for compared to the xbox and wii, the only people who knew how to use it were first party studios

N4g_null4047d ago

That power was designed to decode blu rays not make games. Power is a funny thing. If it is designed for the wrong reason it will become useless.

You could build a rocket but those don't make turns all that well. Now a jet that can out bank it would matter more. The rocket can only go straight yet a jet can do way more.

So I applaud their change to x86. Yet I'm still not sold on gddr for a CPU yet. Xdr had similar claims yet it ended up being slow for very important things.

+ Show (1) more replyLast reply 4047d ago
strigoi8144047d ago

Funny thing is they want 1000 times better than the PS3 but they cant even maxed out the hell out of the PS3 and some are struggling on the cell...oh well wish they do better this time around the PS4

IcicleTrepan4047d ago

It's called the law of diminishing returns. Why bother putting in a ton of extra work just to make it look a tiny bit better.

andibandit4047d ago

Could not have said it better myself

Foxgod4047d ago

I doubt that third party devs would be so simple to ask for unrealistic specs.

NihonjinChick4047d ago

You're taking it too literal. What he is saying is that devs wanted a more powerful console.

Show all comments (100)
480°

Mark Cerny: When making consoles, we're not trying to build low-cost PCs

PlayStation legend Mark Cerny discusses PS5, the challenges of making consoles, and his 42-year games industry career

Read Full Story >>
gamesindustry.biz
darthv7249d ago

Well... they used to design their own chips. Emotion Engine, Cell, RSX... when they switched to using X86 based chips is now more akin to low-mid cost PCs than before. It may not look like a PC but it pretty much is one. I'd bet it could do productivity stuff just fine if they allowed it to.

Cockney49d ago (Edited 49d ago )

I think series consoles are closer to pc than playstation seeing as they used the full suite of rdna 2 functions, didn't Sony strip a lot of that away to streamline their machine to be games focused? Its probably lacking in the office and productivity department, don't ask me what their custom chip does or doesn't do I just remember reading a lot about at the time, "rdna 1.5" was the call and yet what we see is pretty much level pegging as far as games go

GamerRN49d ago

Actually, stripping that away doesn't streamline, it hinders. Those features are actually helpful for gaming.

And they didn't strip them out, they just didn't work closely enough to be able to use them all since specs weren't finalized. Microsoft took an inside line on that one.

The reason why things are equal is because Xbox rarely has games designed on their box, they are usually designed on PS5 and ported over. So Xbox loses the power edge it has to making up the poor optimization.

It's ok, I think the lesson is you have to have a significant increase in power of 30 percent or more to be noticeable. And you have to sell enough to become the lead console for development otherwise you lose that power.

Einhander197249d ago

@GamerRN

PS5 outperforms series x because it uses custom chips to process things that on xbox need to be done by the GPU/CPU.

Things like Tempest Audio, and it's custom compression chip for SSD as well as having a separate chip for upscaling using checkerboard and presumably FSR runs off it as well.

OlderGamer1748d ago

O please stop the myth that the seriesX mythe is the only console that is using the "the full suite or Rdna2" is already debunked al long time ago.

Number1TailzFan49d ago

The consoles use video ram as system ram as well since it's all shared, so nah.

48d ago
Christopher49d ago

You should probably read the whole quote and not just go based on the title.

darthv7249d ago

I have read it... I dont think anyone can build a PC that equates to the performance of a PS5/Series X for anywhere close to their selling point. Not for a while at least.

And my comment about them switching from custom chips to more PC related just adds to that fact. whether people want to believe it or not... Sony has built a low cost (not spec, there is a difference) PC.

neutralgamer199249d ago (Edited 49d ago )

We need better games on these consoles. This generation has been such a huge letdown so far. Moving forward these current consoles will be supported even when newer Playstation and Xbox are in the market. AAA games have been so expensive to make and it seems fun is taken out of games and loot boxes take their place. Try playing a NBA 2k game it's like a casino with slot machines

just_looken48d ago

The cost of making these games is a scam

Nba 2k19 to 2k14 its like madden the budget to make went stupid high but the fundamental of the game and the game modes never changed.

Anything now even basic intersection construction is tens of millions but pre coivid few hundred grand.

2018 here is $400 landscaping now here is the pink slip to my car.

I swear the cost of everything is the same but there taking of that huge profit top for there own pockets.

Einhander197249d ago

The PS5 is incredibly customized.

The SSD, the Tempest Audio, the APU itself is a mix of cross generation AMD hardware in order to be more optimized for gaming and cost efficient.

The PS5 Pro also has features from cross generation AMD hardware with RT features from RDNA 4 plus it's own custom upscaler PSSR.

PlayStation 5 Pro features next-gen RDNA 4-based ray tracing engine, allows 2-3x faster RT
https://www.tweaktown.com/n...

PlayStation still uses custom designed hardware.

darthv7249d ago

honestly... I dont know why some are taking offense to it being called a low cost PC. It really is... and low cost is a good thing. the article did not say low performance PC... that is totally different.

Einhander197249d ago

I'm saying they still are designing their own chips, they just use AMD templates.

The PS5 APU has features from RDNA 1 2 and 3, and the PS5 Pro adds features from RDNA 4, and the CPU is the same with it own customized features.

Then all of that is paired with other custom chips.

just_looken48d ago

What you all said my rig in my bedroom can do it no issues

That plastic box has a 2020 cpu with the pro using a 2021 6700

The custom is do to them being dirt cheap with a 2 prong power supply so they made a cpu/gpu combo chip aka apu.

Get a amd laptop with there new mobile chips get the same performance.

VincentVanBro49d ago

You’re right but downvoted for some reason.

just_looken48d ago

Its this site even the head admin banned me for awhile being but hurt over my "anti" sony comments.

n4g is pro sony nothing sony will ever do can change that.

Pyrofire9549d ago (Edited 49d ago )

When you only look at the big flagship chips that seems true, but there's a lot going on in a modern console that takes advantage of being a dedicated kit. The various elements put into how the pipelines are connected shape the direction of games. End to end decryption and data streaming is something big that PC can only kind of do and with less certainty for example. Dedicated audio chip that rivals the main CPU in the PS4 is a big paradigm shift, devs used to fight for cores and audio was often last priority, whereas in traditional PC design the main CPU does both of those jobs of processing audio and decryption, while also performing all the other CPU based tasks.
It's not the custom silicon that used to be what made consoles but there's a lot more to consoles now. Data storage was not even a consideration and almost no RAM was on old consoles. Now there needs to be an enormous amount of SSD storage, and RAM to make these games tick with how much is demanded from them.

just_looken48d ago

@darth

Your comment show how many sony blindboys are on here

You are 100% correct but to add on the gamecube-ps3 also had a gpu/cpu combo back in the day unlike modern consoles that are just glorified tablets using apu/igpu's.

I miss the ps3 era start of ps4 era that sony was awesome

+ Show (5) more repliesLast reply 48d ago
MIDGETonSTILTS1749d ago

Yah, hence the majority of the PS5’s hardware investment going towards an SSD instead of a GPU.

There are countless custom pc gaming rigs out there, and I bet none of them took an SSD-centric approach to their design, like the ps5 did.

just_looken48d ago

LMAO wow sony blind boy's are mad in love

That is called direct storage windows 10 has had that for over 5 year's every computer with a nvme based ssd has had that tech for years.

https://www.thewindowsclub....

The ps6 will then have this new amazing tech you all will go crazy over resize bar
https://www.howtogeek.com/8...

But that tech has been out for 2 years all 40series gpu's intel gpus and the new amd cards have that tech.

There is nothing a ps5 can do over a 4+ year old computer 2019 rig want resize bar? get a cheap amd/intel card for half the cost of a ps5.

MIDGETonSTILTS1748d ago

Clearly you did not watch Cerny’s first ps5 breakdown, so you don’t appreciate EVERYthing Cerny did to leverage their extremely fast SSD.

bigfish49d ago (Edited 49d ago )

I can see where he’s coming from re ps5 not just being a box with parts like a pc. They must also spend an awful lot on r & d just to design the thing so it has aesthetic appeal and typical Japanese with some sort of Philosopy behind the design. Would also think other factors around the custom airflow and the like would cost a lot given that it’s not a standard box shape

TheColbertinator49d ago

That's all a console will ever be.

gold_drake49d ago

true, but the alternative is, relatively, a expensive ordeal.
unless you dont game at all ha.

mkis00749d ago (Edited 49d ago )

Just spent 2000k on a 4070ti super 7800x3d 1440p gaming pc. Honestly consoles will never be replaced at this wide a gap in price. I plan to get a ps5 pro too.

just_looken48d ago

@mk

You waisted 2 grand you mean

At 1440p a amd4 chipset with a 5600x3d combined with a 6750xt even a 6800 can push 1440p just a much for half the cost or less used/new and or sales.

I have a 75hhz monitor in my bedroom 1440p playing games maxed out spent around 1200cad but aio 5800x3d 32gb of ram and a 6750xt 28 or 30 inch monitor.

Every time i hear pc so expensive i just laugh you can spend less than $500 buy a used ebay rig fix it up or a office pc toss in a cheap low profile card.

Pyrofire9549d ago

If you look into the hardware beyond just the CPU and GPU things start to look different, and there's plenty beyond just those two parts, those two parts even are modified to their own design in some degree.

Show all comments (55)
470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

Read Full Story >>
eurogamer.net
crazyCoconuts348d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

348d ago Replies(2)
neutralgamer1992347d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1347d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken346d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 346d ago
Azfargh347d ago

I see what you did there. Clever

kythlyn347d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty347d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn347d ago (Edited 347d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_347d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu347d ago

It’s definitely the leader of the industry right now

crazyCoconuts347d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_347d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts347d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty347d ago (Edited 347d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4347d ago (Edited 347d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 347d ago
gold_drake347d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder347d ago (Edited 347d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4347d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa346d ago (Edited 346d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK341d ago

I think one might be somewhat biased you can do your own guessing who that is

Show all comments (33)
240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

Read Full Story >>
timeextension.com
deleted547d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal547d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter547d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted547d ago

he really has a knack for being ahead of the curve!

UltimateRacer546d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider547d ago

The career of Cerny is really impressive.

purple101547d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal547d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76546d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101546d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman547d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider547d ago (Edited 547d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69547d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar547d ago

I never played the first game, but the second one was great

gold_drake547d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj547d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

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