Microsoft doesn't allow developers to self-publish their games on the Xbox 360, nor will it be allowed on the Xbox One. There’s been much talk about this limitation, but few really understand what it means, or why that decision not only screws over indies on the Xbox One, but the PlayStation 4 and PC as well. Microsoft, in one very broad stroke, has made it much harder for smaller developers to operate in gaming as a whole.
The cuts are expected to be announced next week.
Microsoft is also planning thousands of job cuts that will impact other parts of it businesses
MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.
I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.
Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.
It's more than just the self-publishing issue (some people believe that if ONLY Microsoft would allow self-publishing, all would be forgiven).
It's all of the other problems, too. Microsoft dictates when your game can launch. IIRC, Microsoft dictates the price of your game. Microsoft dictates whether or not you're allowed to be on XBLA at all (based on their policy that you must maintain parity if it's a multiplat game).
Microsoft created a lot of restrictions because - for a time - they were THE go-to spot for indies on consoles. Now that has changed and now they don't have the installed base to muscle people around.
A shame indie developers won't be able to self-publish on the Xbox One.
I don't know why we feel like we have to tell Microsoft how to deal with their business.
Indie developers have other options so it's ultimately their choice.
Would it be better if they had self-publishing? Probably, but this problem is not for us to deal with.
I don't know why everyone cares so much about Indies. I have looked through the Xbox indie catalog and it has around 3000 titles. 3x as many as arcade titles.
But the problem is that the games themselves don't look good from the galleries provided. I don't know how to find the gems and in the end ignore the games.
The way I look at it is that with a publisher it's at least keeping the total down from 10000.
Someone enlighten me on what games to get excited about in the indie scene please. Thanks.