GenGAME writes: Microsoft pulled a 180 earlier today when they announced that, due to negative feedback from fans, they were getting rid of all DRM on Xbox One. This decision was welcome news for most Xbox fans, but it came with a price. Without an authentication system in place, Microsoft says they will have to remove digital sharing features such as roaming and the family library sharing plan. Microsoft says that you can’t have cloud-sharing without required daily check-ins and authentication codes, but I disagree.
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The DRM will be back, disagree with me now and I will be back later to laugh at you.
They are not going to throw years of research away they will just delay it long enough to meet their desired sales then lock everyone in and throw away the key.
http://i.imgur.com/QlwzbP2....
I've been saying it from the start.The cloud BS was just the scapegoat to justify the DRM.
No DRM, no need to shout about the cloud anymore.
Wait, what is this...? An article from gaming media that makes sense and uses logic?
Why, I never...
"the cloud" and "cloud computing" are two different things. I have a "cloud" at home, can't do $h!t with it but read and write information, mainly pics and videos. Setting up servers and infrastructure for actually IP cloud computing is a little bit different.
dear gaming "journalists" at gengame,
quit complaining, you were probably one of the many sites crying about the horrible, draconian policies to begin with.
just be happy that they made the right decision by reversing them.