Neocrisis: Final Fantasy XIV was released approximately 2 years ago now. It had a very rocky debut and was hindered with bugs, issues, lack of content. The development team was sacked, and since then Square-Enix (SE) has been doing their best to salvage FFXIV. Had the name not been part of a historic heritage that saved them from bankruptcy I do not believe SE would have gone through the trouble they have to what is clearly a complete remake of the game.
Everything from the battle system to the menu system, interaction, all has changed. But is the update an improvement, or is this simply just a re-skinned version of the previous attempt and ultimately doomed to have the same fate as FFXIV 1.0 (initial release).
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.
A Final Fantasy XIV fan has embraced the way of the Warrior by creating an axe-shaped controller for IRL Fell Cleaves.
:/ So people now rate betas?