Sean Halliday of Gamer Euphoria writes:
''While the two modern day big guns slugged in out on the battlefields of E3, Nintendo went down a much smaller and humble route; there were no big stage shows, just a stream direct from Nintendo–nothing flash. This route felt relevant to what Nintendo had to show everyone, and it felt like a showcase of games for their fans rather than for the gamer masses. Sure, they showed off some of the third-party support–which must have been weakened by the closure of THQ–but for the most part, the limelight was on Nintendo’s franchises.''
After being benched for 20 years, and returning only to be forsaken again despite being a splendid game, it's time Kid Icarus gets salvation.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Humble? Where does that get u in this cutthroat industry? Sometimes one seems humble, but in actually they are just meek due to the fact that they have been [humbled] by their enemies. I want Nintendo to be more aggressive. More games, More indie devs, lower price, etc...NOW. Bring back the days of the former glory of the NES, SNES, and N64!
I decided to stop putting all the blame iwata alone, as I don't know if it's him or his cabinet that sucks--but one thing's for certain--Nintendo NEEDS to be MORE aggressive.
And b4 the nay-sayers reply, read this:
http://www.develop-online.n...
Nintendo's Aonuma says:
“If we don't change we might die,” said Aonuma.
“We need to evolve. Things need to change. Things need to grow.”
Maybe Aonuma should be in Iwata's board of Staff. Help Iwata see how he's screwing up this historical, prestigious company.
In other words, Nintendo is doing what they always have.
Nintendo has awareness and understands gaming isn't just about what is hot for 1-2 years, but it's about the long term.
Nintendo takes risks but they are of the smaller kind that most don't notice.
They do need to shorten the dev cycles of certain games though because they could be giving us more new IP's and more old IP's that have new ideas in them.