GamesBeat: Thief is still an apprentice, but learning fast (hands-on preview)
Games like this work — or don’t — because all the different systems find that find a balance. A lot of Thief’s systems still need a lot of balancing, but the team at Ubisoft Montreal still has another year of development time to get everything working in unison. This Thief is built on good bones. Now it all just needs to come together.











