Take-Two has announced its financial results for its second quarter, which ended on April 30 2006.
Net loss for the quarter was $50.4 million, in comparison to $8.2 million in the same period the previous year. For the six month period ending April 30, net loss is reported as $79.5 compared to a net income of $47.1 million for the same period last year.
Take-Two has attributed the lower results for the period to the general retail weakness for video game software, plus the difficulties in matching the strong sales of GTA: San Andreas of the previous year. The company does, however, expect to return to profitability in the fourth quarter of fiscal 2006.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
Modders have cooked up something pretty special – a Wii console which is small enough to fit on your keys. A wee Wii.
Another studio has held layoffs, this time its Humble Games letting go of its entire QA team according to social media posts.
They will rehire cheaper labor during the restructuring. The stupid thing is that they are struggling and the first thing they do is lower the quality.