Devil’s Covenant – The Dawn of Machinima

Devil’s Covenant – The Dawn of Machinima

ryandebraal|13 years ago|PC

Devil’s Covenant is sometimes credited for the emergence of the machinima art form.

Devil’s Covenant utilized the original Quake engine’s ability to record and playback gameplay footage in order to create a feature length film that could be played out entirely within the game engine via initialization through console commands.

It was the first feature-length machinima ever created, marking it as a major technical milestone.

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