40°

Interview: Insomniac's Ted Price talks FUSE, going multiplatform and Ratchet & Clank: The Movie

TheGamingLiberty.com:

"Long synonymous with brand PlayStation, developer Insomniac Games steps onto the multiform stage for the very first time later this month with ambitious EA published four player co-op shooter FUSE. TGL sat down with Insomniac Games CEO Ted Price to talk about the decision to release a new IP so late into a console generation cycle, the much publicised energy shift from Overstrike, how FUSE differentiates itself from other genre similar shooters and how excited the company is to have a Ratchet & Clank movie in the pipeline."

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thegamingliberty.com
140°

Insomniac Collectively Decided to "Double Down on Story-Driven Character Action Games"

Insomniac's Ted Price talks about the ballooning game development costs, and how it was a studio decision to focus on single-player games.

Cacabunga104d ago (Edited 104d ago )

Wise decision, but give up a little on spiderman please as well

darkwalker104d ago

In other words, Sony forced them lol.

isarai103d ago

Literally only ever made sp games even when they left sony 🙄😒

-Foxtrot103d ago (Edited 103d ago )

Not really. These days it would be more believable if you found out Sony tried to force them do generic live service slop

isarai103d ago

Which they did and cancelled it, thank goodness 😆

Inverno104d ago

I'll be that guy. Their writing needs work cause the story in both Spiderman games were pretty bad. I'm all for more SP games, I prefer em, but man is writing in games in general just gawd awful.

Extermin8or3_103d ago

First spidermans writing was fine, second hand some points where it could have been better and based on the leaks due to the hack alot of content for cut for whatever reason. Had it managed to stick to the story that was originally written without the sometimes frankly weird changes that were made - it would have been much better written.

Inverno103d ago

I thought the first game was too crowded and the characters that should've gotten more attention didn't get enough due to having a rushed Sinister 6 inclusion. But hey thnx for the reply rather than just hitting the disagree.

-Foxtrot103d ago

"enough due to having a rushed Sinister 6 inclusion"

It wouldn't be so bad if they continued this development in background of Spiderman 2 so when Spiderman 3 comes you had the Green Goblin and the Sinister Six as the end goal.

Oh but no...they decided to have Kraven kill most of them off screen and them kill Kraven off at the end when he was part of the original Sinister Six in the comics, how dumb can you get.

Flewid638103d ago

This isn't even the consensus on these games.

-Foxtrot103d ago (Edited 103d ago )

Depends on what game

First Spiderman had a great story

Miles Morales was alright changing the Tinkerer, giving them a brand new origin as Miles old friend to give him a villain over creating his own original villain (which he REALLY needs, even in the comics) was pretty silly. Some of her decisions, writing wise, in the game just made no sense where her sacrifice in the end didn't feel earned.

Spiderman 2...I'll give you that one. They tried to include far too many things story wise and they just couldn't spin that many plates. Harry's return, friction with MJ, Miles, Miles friends and Family, Hailey, Venom, the Symbiote war, Kraven and his Last Hunt. It just felt all over the place and Peter didn't to really shine like he did in the first game.

Extermin8or3_102d ago

Second game was subject to loads of cuts which is why the story feels off I think. https://youtu.be/VEONGKG1gL...

Travesty103d ago

Where are the days where we could have both a really good story and a really fun multiplayer without sacrificing one of the two.. It doesn’t have to be a live service title to be multiplayer. I understand there’s a lot of work that goes into keeping up with it, but still.

Inverno103d ago

Those days were left on the PS360 era. I spent too much time during my depressed teenage years playing and sucking at Uncharted 2. I know people really enjoyed the Gears MP too, and Halo doesn't need to even be explained. Some games did it right, too many tacked it on, and F2P ruined it all.

isarai103d ago

I think the main problem is that everyone overthinks the multiplayer. It doesn't have to be some Grand live service game with season passes and a giant open world map with a Battle Royale mode.

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430°

Insomniac "Most Stressful Period" Was When They Moved Away From Working With Sony, Claims Founder

Ted Price, soon-to-be-retired CEO and founder of Insomniac Games talks about the most stressful time he had at the studio.

137d ago
LG_Fox_Brazil137d ago

Working with EA must have been quite an 'experience' I imagine

Cacabunga136d ago

The game Overstrike/Fuse was way below average. The best thing they made was Sunset Overdrive which only got attention for being xbox exclusive. I never played it and I’d they port it to PS i would def try it.

I want Insomniac to go back to Ratchet ad Resistance

darthv72136d ago

I keep hoping that Ms will loosen up the reigns on SSOD. It really deserves more attention. It sucks it was not one of the FPS boost titles as it really is a different game when running in 60fps. I cant play it on my XB anymore after playing it on my steam deck in higher frame mode. If Sony and Ms put aside their differences and brokered a deal... this is one I feel would do extremely well on PS.

Master of Unlocking136d ago

IKR. Why we still haven't had a Resistance HD Collection and a Ratchet & Clank HD Collection for the PS4 & PS5 is beyond me.

Profchaos136d ago (Edited 136d ago )

Sunset overdrive was a really fantastic game but the Xbox crowd just didn't get behind it as it sold abysmally.

It's on PC at least making it a bit more accessible.

I recall buying a cheap x1 during a retail firesale for halo 5/MCC as a way to play the Xbox exclusive games before gamepass and the only first party game that impressed me that gen was sunset it's like Spyro, Tony hawk and a third person shooter had a baby it's pure insomniac allowed to go nuts.

I actually think some of Spider-Man to an extent owes the lessons learnt by insomniac on sunset

I hope we do see a port with Microsofts strategy now I'm sure it's possible

darthv72137d ago

I can see where he's coming from. After working with someone for so long, building up a report and all... going out and having to work with others they had no experience with can be stressful. They made it through, and did a few different games in the process. One of which was a partial inspiration for how they would approach Spider-Man later on. And it's one that doesn't get enough recognition for how balls to the wall fun it is.

goken136d ago

That’s one way to look at it.

Another would be after working with MS. they not only returned to work with sony, they even decided to join them.

Dandizzle136d ago (Edited 136d ago )

if you have ever wrestled with a xboxdev kit you might understand why

darthv72136d ago

Hmm.... working with EA and working with MS. one is a bit more flexible than the other. i'll let you decide on which is which because one let them make a game THEY (IG) wanted to make and the other was a game they were tasked with making.

Christopher136d ago

***if you have ever wrestled with a xboxdev kit you might understand why ***

New WWE character, exclusive to Xbox, the XboxDevKit.

calactyte136d ago

"if you have ever wrestled with a xboxdev kit you might understand why" I felt that in my bones also having developed on an Xbox Devkit.

+ Show (1) more replyLast reply 136d ago
TheColbertinator136d ago

EA really killed their best idea. They went from a snazzy looking coop shooter to another gritty slopfest like Fracture or Brink.

gold_drake136d ago

yeh i can see that.
its definitely the good relationship they had together

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320°

What’s next for Insomniac Games

Today, Insomniac Games CEO Ted Price announced his retirement plans. Now, meet the three new co-studio heads of Insomniac Games in this introductory blog post

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blog.playstation.com
neutralgamer1992156d ago

Ted is one of the most underrated studio heads ever. Insomniac games has been one of the best and most welcoming studios in the industry. Best of luck Ted you were great running this studio

Michiel1989155d ago

yep, never any drama from the guy or from the studio and all their games are received extremely well.

Christopher155d ago

One of the best places to work as voted by industry professionals as well. Obviously that starts at the top.

Knushwood Butt155d ago

Unfortunately that seems to be getting rarer these days.

-Foxtrot155d ago

Yeah I was going to say he's kind of ran a tight ship since he started out in the job.

Kind of shame we never got someone like Ted running PlayStation Studios over Herman.

neutralgamer1992155d ago

He deserved it way more. Insomniac at 256 million is the best acquisition ever in gaming. Just look at what they have released since being acquired compared to other Playstation studios or even 3rd parties

OlderGamer17155d ago

I blame mostley Jim Ryan for running to the life online multiplayer
Pipedream games. Thank God he is gone...

Eonjay156d ago

Three decades is plenty enough. Congrats and enjoy your retirement! Have fun, write a book, travel and see the world... or do nothing at all! You earned it!

DefenderOfDoom2156d ago

Thanks Ted Price . I first enjoyed, very much playing DISRUPTOR on PlayStation in 1996.

ReignMan_27155d ago

My cousin and I used to take turns playing levels in Disruptor. One of our favorite games back in the day. Good times!

DefenderOfDoom2155d ago (Edited 155d ago )

Another good memory about Disruptor for me is , it was the very first game I played on my brand new 27inch color TV
I had previously played PlayStation DOOM and Hexxen on a 19inch Zenith. color TV from the early 80s that my mom gave me .. I remember how amazing it looked to play on 27inch TV back then! CRT TVs looked so good for gaming back then .
Yes indeed ,good times !

Becuzisaid155d ago

That game was freaking awesome and highly underrated. That level half way through where you had to outrun the bomb timer though.....

156d ago
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