Game Informer writes:
I am a terrible survivalist. Less than an hour in and I get sick off the first jungle mushroom I stuff down my throat, then spend the night cold and alone on a fireless beach. Lost in Blue's simulation/adventure gameplay let's you lead one of four playable characters, who each have their own story and skill set, through the trials of surviving on a desert island.
The virtual companion, whom you can send on errands, comes in pretty handy, and I actually enjoyed cobbling together new tools with twigs and vines. On the whole, however, the game is tiresome and repetitive; even the 20 brief minigames are fleeting in their entertainment. Maybe I'm not so bad at surviving. Maybe I'm just bored.