420°

How the Xbox One Draws More Processing Power from Cloud Computing

While Tuesday's Xbox One presentation answered some questions about Microsoft's upcoming system, it left just as many or more unsettled. Luckily, Ars got a chance to sit down with General Manager of Redmond Game Studios and Platforms Matt Booty to try to get more answers. While he wasn't able to answer some of the most pressing questions about the system, he was able to dive deep into some of the technical details.

Read Full Story >>
arstechnica.com
SlavisH24406d ago

this seems like m$ ace like the cell was this gen. we dont really know how its going to turn out but there is alot of possibilities

majiebeast4406d ago (Edited 4406d ago )

http://www.neogaf.com/forum...

Read this and it shows how incredibly BS it is, just a pr spin by MS to justify their always online plans.

But ill be right back im gonna download some ram and tera flops from the cloud.

JokesOnYou4406d ago (Edited 4406d ago )

Your link doesn't negate anything in this article.

On topic, this is a good read:

"Does that mean that Xbox One games will feature graphics that suddenly get much more realistic as complex data finally finishes downloading from the cloud? "Game developers have always had to wrestle with levels of detail... managing where and when you show details is part of the art of games," Booty said. "One of the exciting challenges going forward is a whole new set of techniques to manage what is going to be offloaded to the cloud and what’s going to come back.”

And what about those times when a gamer doesn't have an active Internet connection to make use of the cloud's computational power? Microsoft has confirmed that single-player games don't have to be online to work, but all this talk of cloud computing seems to suggest that these games might not look or perform as well if they don't have access to a high-speed connection.

"If there’s a fast connection and if the cloud is available and if the scene allows it, you’re obviously going to capitalize on that," Booty told Ars. "In the event of a drop out—and we all know that Internet can occasionally drop out, and I do say occasionally because these days it seems we depend on Internet as much as we depend on electricity—the game is going to have to intelligently handle that." Booty urged us to "stay tuned" for more on precisely how that intelligent handling would work, stressing that "it’s new technology and a new frontier for game design, and we’re going to see that evolve the way we’ve seen other technology evolve."

adorie4406d ago

I believe it is BS too, but I'm reserving my final thoughts for E3, I know it's redundant and seemingly futile with all the negative stuff being thrown around, but it's only logical.

We can DISSECT Microsoft's every word and minute of their conference then. They have a couple of weeks to air-tight this mess after containing it.

PLASTICA-MAN4406d ago (Edited 4406d ago )

In few years, after Sony showcasing great and superior visuals with PS4, just by surprise, Microsoft will show same level of graphics if not better and will claim that they came with great and better visuals than PS4. People will belive it and think that it is the power of X1 while it isn't, it just tricking people to think so while they discretly use cloud computing, this after people getting used to always online (the main purpsoe of this)and forget about its burdensome oath. That is just cheating like magically showing an illegal ace from your sleeve. It reminds me of the combination of Smoke/Noob Saibot in Mortal Kombat Deception when you strike with one, the other just holds or attacks your character from behind and the other finishes him off, or the combination Cyd/Bud in Saint Seya Asgard part when Cyd attacks, his brother Bud facilitates the attack for him without even him noticing it. Where is THE HONOUR in the war? And what does make you think Sony won't or can't use it with the full, better and well established service that is Gaikai?

OrangePowerz4406d ago

In the case it's not just PR BS, looks unlikely at the moment, Sony has Gaikai and the could probably match the feature given Gaikai knows a lot more about Cloud gaming.

Nafon4406d ago (Edited 4406d ago )

It could work in multiplayer. I saw somewhere (which is to say that it may or may not be true) that every multiplayer game would use dedicated servers. In multiplayer games, the server could handle some of the processing power required by the game and send the data to the xbox.

More and more PCs are going completely to the cloud. The client PC sends mouse and keyboard inputs to the server, which handles everything else, and sends a video-feed back to the user's PC, which decodes it and displays it on the monitor.

I don't know how one would go about splitting the processing power between the xbox and the server, but it is a very real concept that is used everywhere, but mostly in schools and businesses.

No matter how they choose to use the cloud (if they do), it will require much more bandwidth than what current consoles are able to use. The link in the OP of the thread you linked said that the Xbox One will use about the same amount of bandwidth that current systems do. Unless they up the bandwidth allotted to multiplayer games, they won't be able to use the cloud.

BattleAxe4406d ago

If you need extra processing power from the cloud for certain games, then I guess you have no choice but to be always online....lame.

darthv724406d ago

did a demo of using cloud servers to assist in raytracing graphics. that was back in 2010 so it can be assumed the power and ability has improved since then.

PLASTICA-MAN4406d ago

It seems it will not be first seen or exclusive on X1. Today I installed the new geforce drivers 320.18 and an icon called Geforce Experience poped up on my desktop. Suprisingly, it proposed cloud computing to offload the work of the system. Cloud Computing seems to be the future trend and Ihope it won't face the same fate as Onlive. Anyway, I don't have the sufficient connection to use cloud gaming efficiently and so does 80% of the planet. It is a long way to go to get mainstream just like Ultra HD TVs.

Thirty3Three4406d ago

They're just trying to make up stupid, fake information, to help them feel better about their fanboyboxone.

"Hey! I'm an Xbox fanboy! I know the PS4 will be a TON better, but I'm too prideful and arrogant to admit it. Maybe if I were to make up some stupid and fake information about the PS4, it'd make my lovely xbox seem better."

Whatever helps you sleep at night, brah.

jimbobwahey4406d ago

Yeah, stating that they will use the Cloud for more processing power is likely complete nonsense, because there's far too many variables at play.

For example, let's say that you're playing a game that relies on extra processing power from the Cloud, right? What happens when your connection goes down or is interrupted, and as such that processing power is no longer available?

Does the game instantly crash? Does the framerate plummet down into the single digits? Does your CPU suddenly overheat and suffer damage thanks to the suddenly increased load it's being burdened with?

It would be the same as if you were playing a game on the PC, and in the middle of gameplay somebody pulls a stick of RAM out of your motherboard. It's not going to have very good results, is it?

NewMonday4406d ago

@Jokesonyou

Sorry but you can't download hardware, the CPU,GPU,RAM are the caps for the XBOne

ma1asiah4405d ago (Edited 4405d ago )

@Jimbobwahey

You my friend did not read the article.....go read it next time before you look stupid by posting comments Phil Spencer answered already.

I mean its not like MS would not have thought about this, so to answer your question SHOULD your internet crash then NO the game doesn't crash it is thrown back to the GPU using intelligent tech to seamlessly take over.

As for all the people that agreed with you and obviously did not read the article either well they look just as stupid as you do what a bunch of idiots.

Also to all the people who claim this to be complete BS, maybe you should use the internet more effectively, this concept has been around since the hey days of the internet its far from a new and novel approach. Though if they can utilize it effectively well then IMO it is pure genius.....Can't really fault MS for their ingenuity

@majibeast

MS never said anything about downloading more RAM lol it is about taking some of the workload off the GPU

"newmonday

WTF jokesonyou was not stating that you can download hardware and nor is MS go read up on the many capabilities of the cloud.

morganfell4405d ago (Edited 4405d ago )

"...we’re going to see that evolve the way we’ve seen other technology evolve"

Then it's like Kinect.

So what the guy is saying is that this will actually work somewhat the next, next generation. Not with the Xbone but rather the Xtwo.

Look, anyone that relies on a company telling them something 'could' work this way or that is asking for the disappointment they are going to get. If at this stage MS isn't able to show the actual differences in a huge Multiplayer match, running live, then it isn't going to happen. We are a mere 5 to 6 months from launch. This is known as beta stage where all major components are up and running.

This reminds me of MS talking about the 360 store where you 'could' sell everything from game levels to Tshirts. Look how that worked out.

These same MS defenders responding to this article are holding on to MS with a death clamp. I've climbed with plenty of people that did not have the grip being shown by some posters on this site. These same people swore the Xbone would blow the PS4 out of the water with it's hardware, they would bring the games, and there wouldn't be any of the nonsense MS has announced.

Now look.

MS hugely dissapoints and goes down the completely wrong road and these same people simply draw another line in the sand and keep backstepping to defend them. Time and time again. That article that gaming isn't the future of consoles is an examply of this extremist ...well...I hesitate to call it reasoning.

I thought the actions of MS were bad but watching people with blind allegience defend them at all costs is even worse.

MaxXAttaxX4405d ago

Replace it with "magic".

INFINITE POWAAAA!!!
/s

Saigon4405d ago (Edited 4405d ago )

I am just throwing this out there. In order to experience this, we must be connected Online. Correct me if I am wrong!

Also I see multiplats/online based games taking more advantage of this than most disk based games.

jetlian4405d ago (Edited 4405d ago )

I'm not saying it works but it could. People seem to forget onlive back in 2011!! You played games over the internet with no hardware locally!

I think MS aim is to have all the vital stuff done locally and everything else done in the cloud.

With internet speeds rising it and MS placing so many servers it seems true. But unless they get rid of always on kinect im not buying

+ Show (13) more repliesLast reply 4405d ago
georgeenoob4406d ago

Don't forget the 300,000 dedicated servers.

andibandit4406d ago

Planned servers, atm they only have 15k.
Who knows what timeline we are looking at, but 15k should suffice for the 7 xbones they are gonna sell.

MikeMyers4406d ago

Quote,
"A rule of thumb we like to use is that [for] every Xbox One available in your living room we’ll have three of those devices in the cloud available," he said.

So does that mean they only plan to sell 100,000 of them? Sorry, bad joke.

NextGen24Gamer4406d ago (Edited 4406d ago )

AI pathfinding is typically computed at 10HZ or less. Pushing pathfinding to the cloud could allow for a significant increase in AI for a scene.

It's very interesting how lighting and animation were used as an example of what the cloud computing can be used for. This could definately give xbox one the edge in first party games that utilize this feature! Sure you need an internet connection, but seriously...internet is like electricity in peoples homes at this point. Are you telling me there are people who have a 1080p tv but no internet? LOL...that sounds weird to me. It's forward thinking by Microsoft and I LIKE IT! Sony fanboys won't like it because it's great news for games.

- Snazzier explosions. Making particle effects collide every frame quickly becomes expensive. Computing at the start of the explosion where the collision points are is also very expensive. But offload the full computation the cloud while running the particles without collision, when you get the results you can now bounce the parts around without bogging down the consumer's game.

-setting up a cloud machine to be the host for networked games will allow for several benefits, you should see decreased lag (assuming that MS cloud services have better network services than the average consumer), increased number of players in a single game (though this doesn't always lead to better gameplay at least it is an option), no problems with a host quitting in the middle of a game.

- Lots of off line work for sports games (simulating other games, analyzing data to feed into the play-by-play, etc)

Will every game use cloud, no, But it is an additional service that is interesting, and even if we only see 2-3 games use it the option for better games is a good option.

fonger084406d ago

Jesus, finally someone with a brain on this site. Of course it can be done, companies outsource to cloud resources everyday for more computing power. I should know I sell it. That being said, a reliable connection would be essential with this to work. I can imagine Microsoft is going to come out and say you'll need a standard 10-20mbps connection? But again it is completely plausable that this could work... how well though depends on if your planning to pay for internet with real money and not food stamps.

MikeMyers4406d ago

It does sound very interesting. It's like using the cloud to buffer your game and to offload some of the demands.

People used to take advantage of some games that could be installed to the hard drive, this seems to take it quite a few steps further.

It's obvious most people on this site don't care and would rather center around the restrictions instead like always on and the used games but it is interesting to see why perhaps they wanted to go this route and not all of it being about control. If they can show us some benefits then I'd like to see it.

fonger084406d ago

@mikemyers I agree, I don't want to be negative on here either but a lot of people both Sony and Microsoft followers want to harp on each systems negatives and not be excited for each others positives. Both systems will in some way try to emulate one another, especially on each others succesful functions like the previous gens cross-over of motion controls, virtual consoles, huge push in media integration, and indie development. Both systems obviously have their negatives... but seriously every launch system does, the point is these two systems will be a lot alike in the end. It just depend on how much capital you have and which systems' exclusive games you like more.

torchic4406d ago

I agree that cloud gaming could help X1 in IMO minor processing in the near future, but

why do you automatically think Sony don't have their own tech like this in development?
they are after all, the business who primarily make hardware, and, bought what is thought as the company with best cloud gaming solution.

Sony explored all avenues with the PS4, even considered Microsoft's ESRAM + DDR3 RAM solution at one point.

I personally don't think this tech is the bees knees that you and Microsoft are trying to champion, but don't make the assumption that Sony aren't pushing this tech as well.

ma1asiah4405d ago (Edited 4405d ago )

Finally thank you people some intelligent people who actually get it.

You know what I wouldn't care if SONY went this route either.

Yet due to MS ingenuity I have now decided to stick with them.....Its funny everywhere I go on here I see the same copy and pasted article flaming MS Xbox One reveal for not showing more game related content. Yet MS made it very public that all things gaming would be shown off at E3...The reveal was never targeted towards gamers and to be honest I am really glad that they got all that stuff out of the way now. As I want E3 to be all about the games

soniqstylz4405d ago

For the record there are 48 million Live accounts (that's total, not just Gold), and 77 million 360's shipped.

Meaning 30 million 360's not connected to the internet.

It's not like electricity in people's homes.

Dmagic4405d ago

@soniqstylz oh they're connected thats just what happens when you have so many rebuys everyone i know has had 2 different xboxs fact.

NextGen24Gamer4405d ago

Also, there isn't anything wrong with Microsoft leading the way for the next 10 years. Who really believes that being connected won't be normal 5 years from now?

Stop resisting change and understand that this is the way of the future.

I live in Seattle and It's actually strange to hear that there are people not connected online!

Welcome to a new age! Kudo's for Microsoft for pushing the industry forward!

It may affect sales at first, but it will improve the quality of the games & services. If developers know that everyone who owns xbox one has internet, they will all take advantage of what can be done with the cloud and the graphics will leap frog ps4 easily! Sony doesn't have the amount of servers that MS has dedicated to this. It's not even close! And if PS4 doesn't require an online connection, developers won't spend the resources to use their weaker cloud service!

Smart thinking Microsoft! The future is bright!

+ Show (5) more repliesLast reply 4405d ago
Christopher4405d ago (Edited 4405d ago )

All I'm hearing is that there's a new bottleneck in town and its name is Your Internet Connection.

Honestly, you should only use cloud concept design for online game elements. Everything else should be the same across the board and on the disc. What are we going to create here, an elite society of people with Internet connections and those without who pay the same price for the game and hardware?

In the end, why design something for the cloud when you have to design for its use outside of the cloud and have it on the same disc? Why waste development time on this option? Why even waste cloud processing on this option? It's either cloud based or it isn't.

KISS - keep it simple stupid

forcefullpower4405d ago

I can't believe people a grabbing onto this like they will suddenly have magical processing in the cloud

The "Cloud" is a joke in the IT industry. It just a buzz word to sell shit to ceo's.

To do processing like this would take huge systems and I can guarantee would cost more in hundred of thousands mark to create for one person.

DeadlyFire4405d ago

You do know Sony actually owns a Cloud platform.

Microsoft is only partnering with Agawi.

So Sony could be doing the same thing on top of what already runs on the hardware.

The things in the article sound legit and could happen with help from the Cloud, but it wouldn't change much and it would likely mean we could see a similar issue like texture pop in like in Mass Effect 1 or 2 on X360 at times when connection goes up and down. The thing about this Cloud assistance is that it would only really work in Single-player game mode. Both PS4 and XB1 could both utilize this tech though. So I don't really see how Microsoft thinks this is an ace up their sleeve.

As in Multiplayer latency is far to sensitive to tamper with I believe. Some will claim on it will work fine, but then when its implemented we get 20 fps multiplayer games. So that is not really working that is failure to me.

co_ray4405d ago (Edited 4405d ago )

Microsoft owns a cloud service, it's called Microsoft Azure, and it recently surpassed the 1 billion dollar mark in terms of income from it. Read up on it.

EDIT: http://www.bloomberg.com/ne...

DeadlyFire4404d ago (Edited 4404d ago )

Azure is a storage based cloud service. Nothing more. Microsoft has partnered with Agawi to develop a cloud gaming platform for its Xbox products.

http://agawi.io/ << Here is their site. Read.

Blaze9294405d ago

so Microsoft says something. And you all "don't believe" them....ok

nosferatuzodd4405d ago

so can gaikai when youre on on a cloud network the system is streaming so every new system that built to stream can do it nothing special microsoft is just fulling ppl heads with crap

+ Show (5) more repliesLast reply 4404d ago
FrigidDARKNESS4406d ago ShowReplies(4)
4406d ago Replies(1)
Unicron4406d ago

Cool idea... But too early. No game can 100% rely on it unless its always online. Hopefully simcity taught everyone a lesson.

Software_Lover4406d ago

Sim City was online DRM. Just as Steam is online DRM, but with an offline mode atleast. Different from cloud computing.

Everyone used Cloud Computing with the ps3 and folding@home. Works kind of in the same way. Not 100% identical.

Godmars2904406d ago

Folding@Home was nothing might be trying to do. One was passive, what's being talked about is direct and active.

ExDexteraDomini4406d ago

That's the thing, no one ever said any games would be 100% reliant on it. If it's a function that only works when the console is connected to the internet, then it would make sense for it to be a necessity only in the sections of the game which require a connection in the first place, such as multiplayer. Considering that, I think some pretty interesting multiplayer experiences could be created with these techniques.

Single-player sections of games would surely not be reliant on the cloud processing, but perhaps if a player did have a connection, their solo experience could be enhanced by the cloud.

Jek_Porkins4406d ago

This is very forward thinking, and although it's not something they can use much right now, in 3 or so years it might very well be something we see on a regular basis.

If the internet can improve the experience of a game, why not? I mean Destiny is online only, Watch Dogs is said to be greatly gimped offline, so this is kind of big news.

There is some nice future proofing going on with Xbox One from what I can see. I still remember people complaining (myself included) when the original Xbox launched with only a broadband modem and no dial up, which is what kind of internet I had. It was forward thinking and when I switched I was blown away.

AngelicIceDiamond4406d ago

I don't know why people are pretending this is a bad thing. Or its fake and can't be real or something.

If Sony was doing this it would be just as epic as the invention of the internet.

Jek_Porkins4405d ago

Agreed, I think some of it stems from the developers who have said this feature actually means the Xbox One can become more powerful over time.

It's huge, but the good points about the Xbox One are being ignored, like dedicated servers for every game on Xbox Live....you aren't hearing much about this game changing feature.

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210°

Activision Forces Adverts into Call of Duty Black Ops 6 and Warzone Loadouts

With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

15d ago
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lukasmain14d ago

Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.

jjb198114d ago

This game will never change because these sweatlords love buying up all the skins and bundles that become obsolete the following year. They're the ones perpetuating Activision's greed.

VenomUK13d ago

If Microsoft introduces adverts into its other games I hope it can do them without disrupting the immersion of the game world. So for example in the new Fable game it would look out of place if there was a billboard advertising Cadillacs.

A far better way to do it would be to have a wizard conjure a 'dream cloud' in front of your character and then in the cloud you can see the Cadillac car and see the text with price and availability and hear a booming sales voice promoting the car. That would work so well as it wouldn't be a billboard and completely, 100%, fit in with your character's adventuring in Albion. Doesn't that sound so much better?!

crazyCoconuts13d ago

@venom, or how about our of 100 farts in Albion, 1 of them has a Cadillac pop out

VenomUK13d ago

@crazyCoconuts That’s undeniably off-beat - but it could really work!

14d ago
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410°

Xbox's first-party handheld has been sidelined

Xbox's handheld ambitions continue unabated, but the focus is shifting towards improving Windows 11 for third-party handhelds — for now. The Xbox Series X 'Melrose' successor is safe, with development continuing at full pace.

Read Full Story >>
windowscentral.com
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shadowT16d ago

Is there really a market for handhelds next to mobile?

Vits16d ago

If they run the same games as the main home console, then yeah, sure.
But if they need specially tailored games just for them? Probably not, unless there isn't a home console for comparison (see Switch).

RaidenBlack16d ago (Edited 16d ago )

I am kinda low-key happy this happened.
Dont want another Series S situation (games to be designed from 4 to 12TF scale and not 10 to 12TF).
Hope PS follows suit as well. Tablet SKU sharing with console for 10th gen, will just continue the cross gen -esque development/design phase/nature.
Want a proper 20+ only TF rasterized next-gen plz (+ frame-gen and the lot).
If anybody wants to continue the cross-gen, the Series S|X, PS5 will remain for that. And Switch 2, if you gotta go even lower in the TF range.

ABizzel116d ago

Yes and No. All of the PC handhelds combined have struggled to sell 7 million units, which would be a flop for any “console”. So the market is extremely niche because of price and target market (the informed hardcore gamer / casuals aren’t picking these up).

These handheld PCs are $500 or more, and offer at best Xbox Series S performance levels, so it’s best for MS specifically to just partner with ASUS, instead of investing millions if not billions.

Sony can make their own with custom AMD hardware due to their partnership, and stronger global brand for hardware. But even then it brings the question, of being a lower resolution PS5, and what does that mean for PS6 cross-gen (likely another generation where the first 3 - 4 years are just upgraded last-gen games).

Kosic16d ago

Imagine a Wii U style console, where the tablet doesn't rely on the console it's self, you download the game on the console under the TV and play in 4k glory, then you can remote play, get some unique game features if using both console and handheld in tandem. Then you can download the games in 720-1080p to play on the go, continue your progress, and continue on the TV when you get back.

Sony could get away with this due to exclusives, and that would be a reason for sales. Look at the portal.

I can picture seeing new hardware having some sort of GPU dock, where the handheld runs 1080p, and the dock has additional hardware to bring in 4k/60 specs.

I do think handheld gaming is going to be a strong future, imagine Nintendo release a new upgraded GPU dock for the Switch 3, every 2 years. More frames, sharper graphics on the same game for an extra £150 for a dock with a built in GPU chip. Console cycles doesn't have to be renewed, just the hardware can be improved by them reselling docks to us again and again with small/yearly upgrades like mobile phones.

GamerRN15d ago

Did you just imply that Sony can make a better stronger handheld than Microsoft? You do realize we are talking about Microsoft, the tech giant, right? If Microsoft can't make one that's cost effective, Sony definitely can't...

Brand and market share means nothing when you are a trillion dollar company

ABizzel115d ago

@GamerRN

It has nothing to do with what company can do it, or what company can spend.

For anyone taking a basic business class there is a term called ROI, and Xbox home consoles are selling at an all time low, meaning their ROI on a handheld is a risk that doesn’t make sense, even if they can afford it. Businesses are there to make money and it doesn’t make sene for MS to invest in a handheld that’s a companion device when their current home consoles they’ve spent 20 years working on are at an all time-low, when they can invest with little risk with what ASUS already has to offer.

This is why Sony can build a better device, because they have less risk involved, meaning they can invest more in their own product, and they already have an exclusive partnership with AMD on creating features and hardware. So in this specific case, YES Sony can built a better handheld, due to custom hardware, customer tools, low level APIs, compared to an off the shelf product running Windows or a Window Xbox kernel =.

TheEroica16d ago

I play steam deck primarily... Don't play consoles or mobile. The deck covers it all.

badz14915d ago

@shadowT

The Switch is a handheld, so will the Switch 2. what are you on about?

Cacabunga15d ago

To run native games offline? Anytime

+ Show (2) more repliesLast reply 15d ago
CrashMania16d ago

Funny to see the alt already damage controlling and having a meltdown with multiple accounts in the comments already.

Sad for MS if true, a dedicated handheld would go down a lot better than a rog ally 2 with an Xbox sticker on it I think.

crazyCoconuts16d ago

It couldn't have succeeded for a number of reasons. Now they've retreated to the Windows front and trying to keep that relevant for gaming. How long before Windows Central realizes there won't be a real console successor to Series X either?

Lightning7716d ago

Except there is. That project is reportedly full speed ahead.

Outside_ofthe_Box16d ago

@Lighting77

So was the handheld until today...

Lightning7716d ago

@outside obviously not since they sidelined it and they wanna see how the Asus does. Are you saying they're gonna cancel the next console?

crazyCoconuts16d ago

@lightning - I'm admittedly trying to box you in here - Do you think the next Xbox console will have Steam on it?

Outside_ofthe_Box16d ago (Edited 16d ago )

@Lightning

Here we go with having to spell everything out.

If I told you yesterday that Xbox was going to sideline the handheld console what would your response have been? Probably something along the lines of "I doubt that since Phil has been talking about it for some time now"

My point is just because they are "full speed" ahead now does not mean that will not change in future. As we have seen with the handheld. Do you understand what I'm trying to say now?

Lightning7716d ago (Edited 16d ago )

Box me in? No you said the same thing you've always been saying for years now. Those are the rumors to have Steam integration.

What about it

If you told me they were gonna cancel it tomorrow it would nothing more than fanboy talking points. I only wait for credible sources not what someone else says.

Also this is the handheld not a full blown new console. The Asus is yet to release and they're waiting to see how that thing does. Critical thinking is my strong suit you should try it some time if you can. But Ok cool well you hang your hat on that I guess. Main New console is gonna get cancelled even though the handheld is a different marketing device than the main the console itself.

__y2jb15d ago

I think there is a 75% chance there will not be another Xbox. There is zero reason to buy one now. No way it can possibly sell more than 10m units after Xbox went third party.

+ Show (4) more repliesLast reply 15d ago
BLow16d ago

That's what they do. Goalposts shift like the wind.

I'm really confused on why they are making a "first party" device and also have a Rog Ally with their sticker on it. Make this make sense. How is their own device going to be any different?

Your console doesn't sell and they expect a handheld to?

RaidenBlack16d ago (Edited 16d ago )

The Rog Ally one is gen agnostic ... as you deciphered, it was to be the updated Rog Ally but just with Xbox branding. PC handheld with some Xbox features.
The handheld Xbox is/was supposed to be sharing the same gen/ecosystem with the next-gen (10th gen) Xbox. Think Series S but handheld ... it'll run the Xbox OS or whatever the next Xbox will run.
...
As for anybody wondering/confused why MS is doing another Xbox console ... coz mainly its the 10th gen of home consoles next, which started wayy back in 1972 for the 1st gen. And MS wanna be part in it, in the 10th anniversary gen of consoles. If they gotta bow out, they can't do that at 9th i.e just before 10th. They wanna stick around till the 10th or the X-th gen and check what the fuss happens.

Outside_ofthe_Box16d ago

Curious as to what excuses the spam was saying. Because prior to this news, the Xbox handheld was used as proof that Xbox is still committed to the hardware space. This handheld being scraped is not a good sign...

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Outside_ofthe_Box16d ago (Edited 16d ago )

@Spam
You can replace scrapped with pushed back if you like. It's not a good sign either way.

16d ago
1Victor16d ago

asq3= obscured: “ What’s your source on the handheld being scrapped? “
Read the article from Microsoft own website and one of your favorite quotations site when it’s something bad about Sony.
Oh BTW good luck with your next SPAM account.

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200°

FTC drops case against Microsoft’s Activision Blizzard deal

The FTC has officially dropped its case against Microsoft’s acquisition of Activision Blizzard.

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theverge.com
slate9123d ago

The sweet smell of tax dollars burning

Killa7823d ago

From the unemployment this deal caused, no doubt.

Obscure_Observer23d ago

"The sweet smell of tax dollars burning"

They never stood a chance. It was a lost cause from the start. And yet, still, they´d decided to go ahead and double down on their bs to bleed the taxpayer even more.

dveio23d ago

The IRS demands 29bn USD in not paid taxes from Microsoft.

If we're talking bleeding.

1Victor23d ago (Edited 23d ago )

@slate: “ The sweet smell of tax dollars burning “

The smell of political donations endorsements under the table.
There I fixed it it for you
We all knew Microsoft plan of “10 years of all systems publishing “ and some of its supporters happy that after all the games would be “exclusive to Xbox “ now that things have changed and Microsoft got humbled by the lost of money from CoD going down from OVER A BILLI🤑N to
MILLI😩NS the sales failing of games that would released on PlayStation and be forced by INVESTORS asking for their M🤑NEY to grow faster than the next 10 years it is obvious that it would be a waste of money to continue this litigation.
Edit:@obscured: “ They never stood a chance. It was a lost cause from the start “

Same as your grievance stages.
Have you passed the bargaining stage yet ? Or are you still on the anger stage 🤣

slate9123d ago

I knew my singe bipartisan sentence would bring out the crazies. Thanks for the wall

Astrokis22d ago

Not sure if I’m disturbed or entertained but either way I hope you are alright

OtterX23d ago

I think they're convinced now that MS won't (and can't) withhold releases from conpeting platforms. MS on the street corner now like, "Who wants a taste?!"

PhillyDonJawn23d ago

I wont be too sure of that. Gotta wait and see till after these deals expire

OtterX23d ago

That's how it always starts, "I'll just work this street corner for a short while until I get caught up on my bills..."

Tacoboto23d ago

Oh yeah, they're totally gonna make Xbox exclusives again, with the hardware they're totally committed to selling and making available lol

raWfodog23d ago

As far as I'm aware, the only 'deal' that was discussed was for Call of Duty. Xbox had no obligation to make any of their other games multiplatform. They did that of their own accord.

OtterX22d ago (Edited 22d ago )

**btw, I'm talking about street food vendors, just in case there's any confusion!

https://external-content.du...

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Lightning7723d ago (Edited 23d ago )

I've seen videos and talk a online speculating MS long game. Some think that MS multiplat move is use to appease the FTC so they can buy more and is somehow a move that could get Sony to open up their platform. In other words them going third party and letting their games go everywhere. MS possible scheme and ulterior motives, speculated by Jeff Grubb is that putting Xbox store on PS via regulation Which would hurt PS buissness very badly because that 30% cut would be even less or not a cut at all. MS buys more because they're "playing nice" by opening up its platform to Epic store and steam which would force Apple and Sony to open up their ecosystem to other stores like MS.

If that's the case that'll mean as I said before, PS fans buying Cod on PS via MS store would give 100% maybe even 90% of the money being pocketed by MS while Sony's store front wanes when it comes to third party because guess what? MS is buying more third party and preying off the extreme ignorance of the FTC. Manipulation of the FTC and MS overtaking the PS store and customers

My thing is this. I know it's a opinion and speculation but why does Sony have to open up its store or force them to go multiplat? If they still believe in selling their freakin console then let them do it. If they want to provide the best games and the best content for its fans then let them do it!? Why because the competition is trash at selling games and consoles for 14 years now Sony has to change? MS using the ignorance of the FTC to overtake gaming as we know it?

Again it's just talk and opinion but man this seems very, very possible imo.

dveio23d ago

Well, at the time, I actually did think the FTC and CMA did a poor job in court. But also the judge.

Having said that - it is what it is.

If 75bn mergers in any industry ain't a threshold to deny them, then I don't know what is.

As far as your thoughts about other 3rd parties getting taken over in the future go:

I think publisher buyouts are off the list now. I think it would be reeeeally difficult for MS to win another trial try taking over any other publisher.

But smaller studios ... maybe.

However, right now I can't see studios out there advocating for a buyout from Microsoft.

That isn't to say an announcement of such couldn't drop on Monday already. Because we today know that Microsoft had approached a plethora of other studios in 2018 to 2021, such as IOI, CD Project, etc.

We'll see. And we can't do anything about it. It's up to trade commissions and then probably courts to decide.

Lightning7723d ago (Edited 23d ago )

"I think publisher buyouts are off the list now. I think it would be reeeeally difficult for MS to win another trial try taking over any other publisher."

That's the thing MS is ticking all the boxes by not have anything be exclusive so the CMA/FTC see that they're doing "fair practice" in games and content distribution. Which technically greenlits more aquisions or it makes it easier for acquisitions because MS is a mega publisher now.

"However, right now I can't see studios out there advocating for a buyout from Microsoft."

Hopefully not but them going multiplat could entice Studios to join MS because nothing is not longer exclusive which means more money for them, studio and teams.

We can't do nothing about it but Sony can. They can block xbox games on their console (lose that 30% cut) but Sony won't do that because that's money that will be lost and Sony runs a buissness. That's the only way to hurt or slow down Xbox.

I'm probably over thinking it as I do these things but it's something we shouldn't just ignore and be weary of MS motives here. I'm keeping an eye on them.

Rancegamerx23d ago

The idea that Microsoft is manipulating the FTC and forcing Sony to open its platform is silly and has no evidence to back it up. Microsoft’s multiplatform approach is 100% due to past failures and its laughable position in the gaming industry. Their best attempt was a fluke and a lie, brought on by Sony’s missteps and a poorly made machine that broke down too often.

Sony would never allow themselves to be "forced" to do anything; they control their platform and storefront perfectly fine without the need or desire to add an unnecessary Microsoft storefront. Even if, by some flaw on Sony’s part, Microsoft were able to introduce its store on PlayStation, Sony would adapt rather than collapse. Digital storefront competition already exists (Steam, Epic Games Store, Xbox Store), and PlayStation’s business won’t suddenly "wane."

Also, regulators like the FTC don’t operate on ignorance—they actively assess market behavior to prevent monopolies. Microsoft isn’t secretly overtaking gaming with some ultimate scheme. The industry might be changing or shifting (for the worse, in my opinion), but Sony will continue evolving based on market trends, not because of alleged schemes.

Gaming isn’t about one company "playing nice" or another being "forced" to change—it’s about making money with games, something Microsoft has yet to achieve in 25+ years.

Lightning7723d ago

"The idea that Microsoft is manipulating the FTC and forcing Sony to open its platform is silly and has no evidence to back it up."

That's why I said it was all speculation that's what Jeff Grubb opinion. I made that clear several times. You know what's funny? When Jim was in court ppl got mad at the FTC for protecting Jim Ryan instead of the consumer. Maybe he was right to worry about his business. Now look Releasing Xbox games on PS keeps MS studio an a float. Now Xbox games are all over PS now. Maybe Jim was onto something.

MS is still competing with Sony just in a very different way. The FTC back down mainly means they can buy more and MS next steps can proceed. We'll have to see what happens in the future but I wouldn't be so sure on your stance.

InUrFoxHole23d ago

@Lightning77
MS putting games everywhere is the most consumer friendly thing I've seen a game company do.

dveio22d ago

@InUrFox

What does "putting everywhere" actually mean?

This book has so many pages.

• Xbox was dying in revenue
• Regulators put a 10 year deal on CoD
• Microsoft had to give away the streaming
• Spencer himself only offered 3 yrs initially

And most importantly

• Again, Xbox was dying in revenue

Xbox have the benefit of their actual financial situation giving regulators and courts the impression they release games everywhere, what they actually do.

But for reasons they can't be proven guilty of anything in court.

I'm not judging, it's just what it is.

IF the Series generation would have developed differently and was much more successful, I don't hesitate any second to believe in what Spencer had originally planned to do:

• Make everything Xbox exclusive
• We today know that Spencer had also approached Sega, From Software, CD Project, Nintendo, and even Valve was on their list of buyouts.

MS are playing a card here everyone knows why they are doing it.

Putting Doom "everywhere", which even was it already before it got bought, ain't a MS thing.

It would had hurt them in many ways if they'd put it exclusively to Xbox.

But, no matter what - it is what it is.

Xbox bought themselves back into the game. And I think many people just don't have very fond feelings towards this behaviour, wether on corporate nor private levels.

Let's see how they'll run with it.

In 2030, but most importantly after regulations will have expired we will learn better.

Reaper22_23d ago (Edited 23d ago )

Seemed like a lost cause anyway. Microsoft gambled and it paid off big time. That's what you call a big boss move. Sony played a huge part in the success of that acquisition.

wesnytsfs23d ago

Bout time. Pointless from the start.

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