‘Dehumanization’ is one of the most important themes of Metal Gear Solid 4. The game takes place in a depersonalizing world where the borders between a single centralized decision making System and society are starting to blur together. What is the role of the individual in a tight, well oiled machine? Is there even a free will left for human beings as single entities? This article seeks to find the instances where the theme of 'dehumanization' is brought forward in the game.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Raiden was introduced in Metal Gear Solid 2 to the ire of some fans. In this opinion article, we argue that the character didn't deserve the backlash that was received upon release.
He just wasn't interesting sadly and to have Snake in the game, even playing him for a bit then give us the old switcharoo was just bad.
Put it this way, he was so bland they had to make him a cool cyborg ninja in the 4th game.
Maybe. But his dialogue and voice acting didn't do him any good. No offense to the voice actor, he was much better in mgs4, so it's not his fault. Raiden was extremely whiny and just not interesting.
I didn't mind Raiden, in part 2. I never cared for rising but it was way more action heavy and at the time its not what I was looking for in a mgs game. I would retry it though these days
I enjoyed doing cartwheels while holding my balls on a giant warship, haha! Definitely a great character. I also enjoyed his spinoff game, it was short and simple but they did a good job putting it together.
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
I knew MGS 4 are full of interesting and complex themes about human. And this articles gave some new perspective for me about how human lost their identity because of their own rules and system. Great articles btw and keep up the good job ^^
Best game this gen with a very mature and compelling story.