MMGN: The Walking Dead captures the essence of the comic books and transforms it into an interactive story, rather than a simple game. The Xbox 360 and PS3 disc release removes the infuriating waiting of the episodic launch, but comes with a few control and performance issues inherent to controllers and the aging hardware. The horror, action and suspense are all there with a rare foray into the almost forgotten point-and-click genre, but it's the character development and emotional attachment that makes The Walking Dead essential for any fan.
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Before the announcement that a heavily narrative focussed Walking Dead video game was announced in 2012, Telltale games was a development studio that not particularly well known. Despite putting out other similar properties with Back to the Future: The Game and Jurassic Park: The Game, the products were largely met with a very mixed and ultimately tepid response from the public. The rampant acclaim and runaway success reached with The Walking Dead launched the developer into one of the most anticipated and favourable studios out there with one revolutionary product.
I think the walking dead story telling is amazing. I really love the games and think that they bring the respect of gaming story telling up in the world of entertainment in general :)
A reflection on the business perspective of Telltale Games.
Bit late for a review of a game that took Spike TV's GOTY for 2012, wouldn't you say?
Looking forward to your review of Mass Effect 2.