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6.5

Assassin’s Creed III: The Tyranny Of King Washington - The Redemption Review | GameFront

GameFront: "The Redemption itself ends on a ho-hum note and, while it occasionally can be a fun time, it never reaches the point of being exceptional or even especially compelling. And looking back, neither does The Tyranny of King Washington. It’s an expansion back that was bursting with potential, but which winds up being mired in the doldrums of weak storytelling. The Tyranny takes no risks, and it becomes hard to be all that enthusiastic about it. Animal powers and George Washington making his “angry” face aren’t really worth the $30 asking price, or really, the six- to eight-hour time commitment — unless you’re some kind of huge Assassin’s Creed fan. The rest of us won’t gain much from the experience except a lighter wallet."

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Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack47d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro47d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot47d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker46d ago (Edited 46d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai46d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account637d ago (Edited 637d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic636d ago

How did redfall not make the cut.

anast636d ago (Edited 636d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7642d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK642d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem641d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account641d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

+ Show (1) more replyLast reply 641d ago
henbayward641d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder641d ago (Edited 641d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188641d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer641d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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