I imagine it can be difficult for a game designer to keep a series fresh after a decade of annual releases. I imagine this because it’s not even easy for us reviewers to find the words to make these games exciting, even when they are still genuinely good. Since its debut on the Amiga in 1995, the Worms series has become flagship for Team17, sometimes to the exclusion of all else. Worms 2: Armageddon is a port of the 12th game in a series that is now up to around 16 or 17. In the grand scheme of things, that might not sound very exciting, but it’s the little night crawlers’ first go-round on the Android, and it’s a fitting entrance.