30°

Emotional games will push industry forward, says Molyneux

Enthusiastic developer Peter Molyneux has revealed how he thinks the games industry needs to innovate in order to grow – by creating games that make a player feel loved.

The Lionhead boss was addressing an audience of games industry peers in London last week, as part of EA lecture, 'The Industry Speaks: The Future of Entertainment'.

Speaking of the development of upcoming Xbox 360 title Fable 2, and its new features, Molyneux said: "The big feature is the emotions that I want to you to feel. And for me, that is where the revolution comes."

"We have felt the emotion of killing and maiming and the emotions of power. But we need more complex and interesting emotions. That is where real innovation is going to come from."

He said that online play has the potential to bring players together, and open gaming up to a much wider audience, provided it was possible to make players feel loved.

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gamesindustry.biz
nirwanda6337d ago

But the problem is that dev's struggle to even write a decent plot never mind beleaveable emotions I hope the people making heavy rain carry on with the same standard of writing and character animation as a the trailer showed and if fable 2 gets close to that then these 2 games really will be the true start of the next gen.

PS360PCROCKS6337d ago

I truly believe Mass effect is going for this, and Bioshock as well, innovation and emotion, this is a good read though, because everything he says is spot on with things that would make all games more immersive, fun, and a whole lot easier for EVERYONE to play and get into

FlamingTide6337d ago

I'm all right with emotion but you need a good story behind it was well. When I play a video game i want to feel like Im in a good movie, not a 'Chick-Flick'

40°

Dragon Age: Inquisition Retro Review – A Nostalgic Leap Short Of Legendary

Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.

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pslegends.com
80°

15 years ago, Helldivers 2’s core was born in Arrowhead’s Magicka

As Arrowhead Game Studios turns 15, join us in celebrating its past and learn how its first game Magicka influenced Helldivers 2.

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videogamer.com
60°

Brothers: A Tale of Two Sons - Revisiting the Original Before the Remake

Brothers: A Tale of Two Sons launched back in 2013, and a remake of the game is set to launch next week. Today, we look back at the original.