Slide To Play Q and A: X-Com: Enemy Unknown

Slide To Play Q and A: X-Com: Enemy Unknown

PaPa-Slam|13 years ago|iPhone

STP: We always like to see big console games make the leap to mobile platforms, especially if the entire experience can stay intact. Jake Solomon, lead designer for X-Com: Enemy Unknown, talked to us about porting the game to iOS without losing the emotional impact and deep strategy that made the game a success on consoles.

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