The creator of Dragon Fantasy Adam Rippon tells his story of how his game made it to Playstation.
Quote
"It's been absolutely wonderful working with Sony. Everything that we need they make it happen, and I can't stress enough that Sony is fantastic. I know I sound like I'm just shilling, they're not paying me to say this. Seriously, it's awesome."
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
@ s2killinit
Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.
Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games
The tour is coming to the states as new dates have been revealed.
This is why as a gamer I love sony aswell because they show all devs love especially when they are creative & want to try something new sony is open arms to those devs. This is why games like Heavenly Sword, Heavy Rain, Two Souls, The Last Guardian, Journey & many more i didnt add on would "Never" come out on a microsoft console is because they would "Never" spend money on an IP they weren't sure was going to sell. Thank u sony for all these amazing new games u give us.
Im glad small indie devs are showing love to a great company that cares for their fanbase. Not just casual, they care for "All" of them. Take lessons microsoft.
Im suprised to see an article like this on n4g. All ive seen the last two days are "wii U doomed" and "next xbox always online" articles, quite sickening to see same shit like that over and over.
I will be buying this title for the following reasons
1) it looks like an old school FF, which I'm crying out for
2) the fact Sony want it and have chucked money at it. We should encourage them to carry on doing this and you do that by buying titles.
3) the guy making the game seems passionate, like alot of indies. Now don't get me wrong there are still many who can match this passion at one of the big boys. But you just don't see it any more, we need passionate people in the industry and we need them to be vocal.
This says a lot about Sony.
I think there are countless extremely passionate developers out there. It's the publishers who aren't involved with the actual creative process, who usually don't share that same love.