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250°

Has Sony failed to Maximize the Playstation Brand?

In 1995, Sony (NYSE: SNE ) gave birth to a brand that became one of the strongest and most resilient around the world - PlayStation.

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Community4200d ago
jujubee884200d ago (Edited 4200d ago )

As do others I know, so Sony succeeded w/ me and my immediate surrounding crowd.

jujubee884200d ago

"Playstation". Way to rush things you dork. =_=

ShugaCane4200d ago

I was about to say something mean, then I realized you were replying to yourself lol. Anyway, I as far as I'm concerned I don't know anybody disappointed with their Sony platforms either.

iGAM3R-VIII4200d ago (Edited 4200d ago )

Agreed, there is nothing wrong with the PS4, in fact I think that this will be the best console I have ever seen. All of the features are amazing and the controller is good too. It's just another MS person trying to depict the lives of potential PS4 buyers. Also I am sure the PS2 was the best selling console so I don't get how it was a disappointing PS brand, one of the best and if not it IS the best.

Derekvinyard134200d ago

Lmao it says edited but its still not fixed lol to funny

guitarded774200d ago

Give him a break, he's only been an n4g user for 2 years. :D

shoddy4199d ago

Man you guys should just chill out about typo.

Quit whining

Aceman184200d ago (Edited 4200d ago )

i'm gonna no they didn't fail, why because their still in the hardware business side of the industry unlike some other big name companies who use to make hardware.

they also have studios that make games so how exactly did they fail to maximize on the brand.

AngelicIceDiamond4200d ago

I will say what Sony is doing is elevating, buts its elevating Sony and Sony brand. That share feature is innovative but its to be expected and a long way from what PlayStation 3 offerd social wise.

The games that we know of, are what the fans want Killzone, infamous, something from Media molecule. They'll announce more at E3 I'm even expecting something exclusive from this brand new studio http://www.ign.com/articles...
Sony's brand is doing fine they're growing as we speak and hopefully the PS4 can get the "Sony brand" in the right direction.

Saigon4200d ago

After reading the article, I am left dumb-founded because the author never got to his point. The only think he pointed out is that Sony 'handheld' devices somewhat failed, depending on how you look at. This coming from NASDAQ should have been more informed to the reality of everything going on in the gaming world. The article sounded more like a piece I can grab from a run of the mill website. There was no mention of the success of the console base of every PS console, just the handheld division. I guess my problem is that i didn't see the point of this article.

+ Show (2) more repliesLast reply 4199d ago
ShugaCane4200d ago

The only wrong step from Sony was the PSPGo. Other than that, the Playstation brand has always surpassed any quality standard.

GribbleGrunger4200d ago

I can see you have agrees, and I can see why ... but I feel as if the PSPGo was Sony testing the idea of an online only handheld. This information was then used for their TRUE next gen handheld, the Vita.

Not a failure; more a test.

Granpire4200d ago

Why couldn't the test support regular memory sticks? Why did the PS Store have to be missing so many games?

It wasn't a stable environment for a test. In a world where every Vita game is released digitally, that would be a reliable test.

rezzah4200d ago (Edited 4200d ago )

Then you could say the test was a failure.

Edit:

A test is meant to pass or fail.

If you don't see the test as a failure, then in what ways is it a pass?

GribbleGrunger4200d ago (Edited 4200d ago )

they wanted to see whether people would go online or not. They got their data. The test was successful. It accomplished what it set out to do.

Reverent4200d ago

"A test is meant to pass or fail."

That's exactly why it worked. A test can either pass, or fail. Either way, you get your results.

+ Show (1) more replyLast reply 4200d ago
puamdefokejpn4200d ago

Well pspGo is still quality.-- and it is still supported,.. Like any psp,.. Problem was the price,..as it usually is

ALLWRONG4199d ago

Sony went from a 125 million PS2 install base to 70 million PS3. Nintendo and MS took the rest of the PS2 market share, but somehow you guys call it a success. An Olympic runner who gets the gold one year then comes back to lose isn't successful. They still have yet to surpass the 360, that's why Sony only says "maybe" and "possibly" and not confirmed.

jivah4199d ago

You do know that the majority of ps2 sales were made under the 200 mark right....the ps3 is not there yet.. aaaannd ps2 is basically at 150 not 125

Bumpmapping4200d ago

Selling a console for 600$ coming in second place speaks volumes of brand strength.

lashes2ashes4200d ago

I agree. But by selling for that much the "brand" took a big hit. Sony have been doing a lot the last couple of years to make up for it. Right now Sony has been caring about its fans more than Microsoft in my opinion.

Good_Guy_Jamal4200d ago

Losing billions and eating up all prior profits to do so is a major fail. Also, you speak as if its still at $600. In fact they had to drop the price repeatedly and redesign the console twice to achieve that. They also lost the most market share in all regions after DOMINATING completely in the previous generations.
So I'd say yes, brand has been failed somewhat.

CGI-Quality4200d ago (Edited 4200d ago )

We can always count on you to be supportive of Sony /s. And the question wasn't regarding a passing or "failing" brand.

OT: I'd say they haven't reached its 100% potential, but the brand is still, arguably, the strongest in gaming. To have cleared the hurdles they entered this gen with was no easy feat, but based on the Feb 20 presentation, Sony has learned a lot from the 2006 days. The future of the brand is exciting!

Eyeco4200d ago (Edited 4200d ago )

Wow only the Playsation brand can sell almost 80 million consoles worldwide in 6 years and still be considered a failure/ failing

That alone says so much more about the success/power of the brand than the failure/weakness of it.

Lvl_up_gamer4200d ago (Edited 4200d ago )

2nd behind MS you mean.

The PS3 is still currently in 3rd place. Unless you are referring to a 3rd parties own admittance (IDC) that their calculations are only "estimates" and that they are NOT Sony's own numbers....also since when does "shipped" trump Sold at retail?

Are Sony fanboys still trying to believe shipped numbers hold any relevance?

Sony's PS3 has had more price drops then the 360 as well. Let's not ignore that right now the only sku sony is manufacturing is the super slim which is nothing more then a bare bones shell of it's once glorious self back when it was $600. Meanwhile the 360 has actually had features added with their new slim.

The 360 is also the only console that is $100 over priced being an 8 year old console with 10 year old tech.

Gimmemorebubblez4200d ago (Edited 4200d ago )

@Troll
Yes believe it or not I trust the IDC more than VGchartz.
Your such a hypocrite... blahbady.....blahbdy........ blah

"The PS3 is still currently in 3rd place. Unless you are referring to a 3rd parties own admittance (IDC) that their calculations are only "estimates" and that they are NOT Sony's own numbers....also since when does "shipped" trump Sold at retail?"

Now please enlighten me on where you got the Xbox 360's sales numbers......VGchartz.......se e what I mean?

And guess what it doesnt end there!
"sony is manufacturing is the super slim which is nothing more then a bare bones shell of it's once glorious self back when it was $600."
Then you say:
"Meanwhile the 360 has actually had features added with their new slim."
Then you say:
"The 360 is also the only console that is $100 over priced being an 8 year old console with 10 year old tech."-WTF

CGI-Quality4200d ago (Edited 4200d ago )

Even with those price drops (which is only one more than the 360 had, if you've been keeping up), the PS3 is STILL more expensive, yet outsells the 360 on weekly basis. Now how will you spin that? Oops, never mind, you can't, the bubbles have failed you. ;)

Jaqen_Hghar4200d ago

a console has had more price drops because it was twice as expensive to start out with...and still outsold 360 every year other than 08 that they were both on the market.

greenpowerz4200d ago (Edited 4200d ago )

I agree...

That report was BS to get hits(and the only trackers that say this). No one in the industry believes it. Hell Sony doesn't believe it. This is why they won't release numbers proving it.

Sony knows about the rumors created by the report so at their PS4 reveal Sony gave some half A$$ fuzzy implication that PS3 could be ahead "probably ahead" so they can imply and avoid a complete lie(this time)

If PS3 was ahead there would be major media communication from Sony to media, hoping investors and Devs were paying attention. There is a reason there are no hard facts/numbers to pin against MSFT's, with Sony investors knowing PS3 numbers that can't be spun by law.

There is no way in hell PS3 caught the 360 when MSFT sold 5 million 360's last holiday in NA alone when PS3 was 3 to 4 million behind. Last holiday in NA the 2nd place console didn't even sell half of what the 360 did.

Believing that report is a fool's wishful thinking pipe dream.

MSFT could have destroyed Sony if they wanted to with real/proper price drops more often but they need the revenue to take the massive hit with the 720's advanced hardware and demand is still high enough for the 360/MSFT to do so.

LOL a rabid foaming at the mouth N4G goer personally attacking you for having a different opinion and facts he doesn't want to hear calling you the troll LMAO!

A COMPANY FIGHTING TOOTH AND NAIL FOR A DECADE with a competitor, FINALLY PAST THEM IN SALES and they say "PROBABLY PAST THE 360" WITH NO NUMBERS TO PROVE IT, what idiot would believe PS3 is in 2nd place?

BlueTemplar4200d ago

@greenpowerz
"LOL a rabid foaming at the mouth N4G goer personally attacking you for having a different opinion and facts he doesn't want to hear calling you the troll LMAO!"

**ALERT** **ALERT** IRONY LEVELS REACHING CRITICAL MASS ABANDON SHIP ABANDON SHIP **ALERT** **ALERT**

BlueTemplar4200d ago

@greenpowerz

"There is no way in hell PS3 caught the 360 when MSFT sold 5 million 360's last holiday in NA alone when PS3 was 3 to 4 million behind. Last holiday in NA the 2nd place console didn't even sell half of what the 360 did."

I don't know if you're aware of this, and I know you're a bit simple so I'll explain this in simple terms. You see, theres this place just outside of the US that we like to call "The Rest of the World". It's quite a big place, with I don't know, six BILLION people in it? So yes, yes it is quite conceivable that a product might sell less in the US (even by several million), but still sell better overall. Because, you know - global economics and all that.

Hope that cleared things up for you somewhat. If you need a simpler explanation just let me know.

rainslacker4199d ago (Edited 4199d ago )

This article is nasdaq.com, which means that it's probably geared towards investors. In this case, yes shipped trumps sold at retail. If the article were talking about a retail store then sold at retail would be relevant.

Also, point of fact...all companies report shipped numbers, because they are the only ones that matter to them. Retail also isn't going to order several million extra just to store them. They're meant to sell, so the actual sold through number is negligible in the grand scheme of things, particularly since we're talking 70+ million units.

Little known fact...retailers are very good at knowing what they need to order, and what will sell. The big ones have complex algorithms and huge amounts of market research to know within a small margin of error what is necessary to keep in stock in order to SELL TO THE CONSUMER.

The rest of your comment I'll ignore because you obviously only pick the numbers that support your argument. There are a lot of conflicting reports on who's sold how many, but generally they seem to indicate that PS3 is about equal or only slightly behind Xbox, but is still selling faster overall.

@green

Sony reports their numbers after the end of their fiscal year, which is less than a week away. They are required to because they are a publicly traded company, and shareholders want to know. Expect some time in April for official numbers to be released.

So, for the sake of argument, lets say Sony announces their numbers and they are indeed now ahead. Are you going to come in here and say you were wrong? I doubt it since all you do is spin at every opportunity to put down Sony. Why even bother?

I used to think you were just a troll, but you've been doing this for years, and I actually think you believe the crap you spew.

Clarence4198d ago

@ level up gamer
The 360 had several price drops
November 22, 2005
Launch of Xbox 360 Premium (20 GB) – $399.99
Launch of Xbox 360 Core – $299.99

April 29, 2007
Launch Xbox 360 Elite (120 GB) – $479.99

August 6, 2007
Price cut on Xbox 360 Premium (20 GB) – $349.99
Price cut on Xbox 360 Core – $279.99
Price cut on Xbox 360 Elite – $449.99

October 27, 2007
Launch of Xbox 360 Arcade – $279.99
Discontinuation of Xbox 360 Core

July 13, 2008
Discontinuation of Xbox 360 (20 GB) (price cut to $299.99 for remaining stock)

August 1, 2008
Launch of Xbox 360 Premium (60 GB) – $349.99

September 5, 2008
Price cut on Xbox 360 Elite – $399.99
Price cut on Xbox 360 (60 GB) – $299.99
Price cut on Xbox 360 Arcade – $199.99

August 28, 2009
Discontinuation of Xbox 360 (60 GB) (price cut to $249.99 for remaining stock)
Price cut on Xbox 360 Elite – $299.99

June 19, 2010
Launch of Xbox 360 S 250 GB – $299.99
Discontinuation of Xbox 360 Elite (price cut to $249.99 for remaining stock)
Discontinuation of Xbox 360 Arcade (price cut to $149.99 for remaining stock)

August 3, 2010
Launch of Xbox 360 S 4 GB – $199.99

Nice try but your lying.

+ Show (5) more repliesLast reply 4198d ago
Rageanitus4200d ago

Yah, they had a tough round this time around. But Knowing Sony they will support it for another 3 years.

You never know it might actually become number 1 in terms of sales volume near the end of its live cycle.

+ Show (1) more replyLast reply 4198d ago
Knightofelemia4200d ago (Edited 4200d ago )

Building reliable machines a great solid product. A great solid line of titles. Adding Blu-Ray to a machine was a great gamble that paid off. Sony has done great fixing their past mistakes with the PS3 launch now its a solid platform. I still do not have a Vita can't comment on that I thought the PSP was great I still play mine. I thought the PSP go was differant its not my cup of tea. The PSN is great still has some little issues hopefully Sony will fix those issues with the PS4. As far as the PS4 is concerned I already have my name down for one so my EB games will let me know when it enters in their computer I am there. Sony and the Playstation brand can only get stronger from here. Especially since now you can get games from the PSN store from a Sony Xperia cell phone. And Sony's customer service through there 1-800 number is some of the best service I had they are very freindly and very helpful I am happy with the Playstation brand. Only thing I can really say is Sony needs to advertise titles and the PS3, the Vita and its titles a little more.

NateCole4200d ago

PS is primarily a console gaming brand. Until Gakai is fully utilize i don't see how Sony can maximize it further outside of console space.

In Console space. Sony has done most of what it can in maximizing the PS brand.

Sony has

* Legitimize Gaming as a serious form of entertainment
* Fist company to sell 100 million consoles
* Fist company to sell 100 million consoles back to back and are on their way to a 3 peat.

I am not sure what more Sony can do.

MasterCornholio4200d ago (Edited 4200d ago )

All they have to do is focus on the core and price the Pß4 right and I believe that they will do extremely well. Sony can focus on the core while Nintendo and Microsoft can fight over the casuals.

Motorola RAZR i

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330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

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darthv7216d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300016d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar16d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162416d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier16d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga16d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty15d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein15d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4015d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 15d ago
GhostScholar16d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro16d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo16d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300016d ago (Edited 16d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne16d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek16d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300016d ago (Edited 16d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

16d ago
Einhander197216d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic15d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

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CrimsonWing6916d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde15d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6915d ago (Edited 15d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde13d ago (Edited 13d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi16d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows15d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai15d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

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Goodguy0116d ago

This gen has all but been odd.

Philaroni16d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic15d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe16d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies15d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne16d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8816d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

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170°

Sony Executive Admits Company Needs To Work On Having More Original IPs

Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.

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exputers17d ago
-Foxtrot17d ago

The thing is they do have a lot IP wise but most of them aren't be used

Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?

You have the IPs, you just don't try to use them

How long have we been wanting Bloodborne 2 or even a remaster?

Whitey2k16d ago (Edited 16d ago )

Or just buy a publisher that do have IPs

EA
Capcom
Sega

These 3 publishers has tremendous amount of ips and not just gaming ips but also for sony movies entertainment and for Esports aswell that includes Live services aswell looking at EA apex titanfall etc etc

Tbh I'm getting sick of remasters it be like gta 5 , ps3 , ps4 , ps5 , eventually ps6 and 7

tehpees316d ago

No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!

Microsoft closed so many because the amount they bought was not financially sustainable.

The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense

KyRo16d ago

Buying whole publishers is lazy AF. Sony has some incredible IP that people love but they refuse to use them. GoW was reinvented. There's a lot of other IP that could reinvented and modernised too.

The one thing that has let Sony down this generation is staggering out PS first party games (remasters don't count like TLOU, Until Dawn). Were a bit starved of them. Let's hope this state of play fixes some of that.

Profchaos16d ago

How's that working out for Microsoft hasn't killed their platform and forced them to go multi plat because they had to make a return on invest at all right ?

MrDead16d ago

Why would they need to buy those publishers when Sony are their lead platform in the console market? They already make games for the PlayStation, all that would happen is what we've seen with MS, a handful of already rich people getting wealthier at the cost of industry consolidation and thousands more devs being fired.

Whitey2k16d ago

@Mrdead and others Microsoft are a bunch of fools and they don't know what there been doing since xbone all I'm saying is just one. there not just for us gamers but it would probably help them alot more within the movie space and Esports arena if there concerned about the lack of ips not just for games but movies aswell

15d ago
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Profchaos16d ago (Edited 16d ago )

Nintendo have successfully recycled their legacy IP since the 80s if an IP is good it will have staying power

Sony for some reason love to run with a particular mascot or game series for a generation of two then send them out to be retired.

It's also funny timing this was said right after the launch of the highest metacritic rated game of the year which happens to be their IP

FinalFantasyFanatic16d ago

I honestly don't know why they've benched all these IPs, there are lots of people who would clamour for a new entry from any of them. I already bought some of these games as Playstation Classics on the PS4, I also believe they don't need to spend AAA budgets on them, some of them can easily be done on a AA budget.

raWfodog16d ago

New IPs are always welcomed but, as Foxtrot pointed out, Sony has a vast library of proven IPs that they can draw from. Whoever is in charge of making these decisions needs to get their head out of their you-know-what.

15d ago
DOMination-15d ago

Unquestionably, Sony are sitting on a lot of unused IP .but how many of those games would go on to be commercially successful? I feel like this is the reason why we don't see them being greenlit (even though nearly all of them were critical hits).

Out of all of the ones listed by users, Syphon Filter imo has the potential to be a big hit if they made it a AAA game. There's an obvious hunger still for that genre and there's a gap in the market with Ubisoft continuing to sit on/screw up their Tom Clancy games.

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Lionsguard16d ago (Edited 16d ago )

It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.

porkChop16d ago

"they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something?"

Bro the PSVR2 failed. It was DOA. They aren't going to waste a bunch of extra resources on making the game VR compatible.

And, sure, they could have done a Fall Guys-style game with Astro Bot. However if you just pump out trendy games like that under the Astro Bot name it'll devalue the brand. It's called milking, and it's what killed a lot of great franchises.

Profchaos16d ago

I agree they wouldn't waste a bunch of money on making it compatible but they should it's about respecting the fans that outlayed hundreds of dollars for a headset that they dropped within a year.

If Nintendo can respect it's fanbase enough to release multiple huge games on the Wii U with 13 million sales Sony should be able to respect it's fans who brought the psvr2 also

Lionsguard16d ago

It wouldn't have failed if you know...they made games for it but now we know where all the money is going, crapfest GaaS games. You also can't devalue something if they never really valued it in the first place. Also, is Nintendo devaluing Mario? The ONE thing Sony has going for them and all of a sudden you're protective of it? I'm not saying they have to cram Astrobot into everything, but to also neglect it to this degree is also criminal.

UltimateOwnage16d ago (Edited 16d ago )

PSVR 2 was never going to reach a bar critics would say is a success. Even the PS Vita didn’t achieve that and it was still a fantastic platform with excellent games. PSVR 2 shows Sony is willing to take risks to make new types of content. MS basically bowed out of VR completely and it’s kind of baffling.

Michiel198916d ago

i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.

RaiderNation16d ago (Edited 16d ago )

Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...

Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash

And I'm sure there are more that I'm forgetting!

bRuud8316d ago

They have enough IP's but nog enough studio's to actually make them.

RaiderNation16d ago

I don't expect ALL of those. I'm just pointing out that they already have a ton of existing IP to choose from that are known quantities. I'd rather see them resurrect some of those before choosing to add more to the list.

red2tango16d ago

The fact that we don't have a SOCOM game yet since Confrontation is bull$hit.

porkChop16d ago

We got SOCOM 4 after Confrontation. Though it wasn't so good, and it released the day before PSN went offline after the big PSN hack. Terrible timing and it was DOA.

red2tango13d ago

porkchop, Nocom 4 wasn't socom. That was a lame ass attempt at COD in 3rd person.

GOULDYBOBS16d ago

I played nearly all of this list and yet wouldn't be interested in remake or prolonged sequel! I want something new

RaiderNation16d ago

I don't believe you at all. The law of averages alone say there's at least SOMETHING on that list you'd be interested in playing a new iteration of. I think you're just being hyperbolic to make a point.

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120°

Sony Patents Controller With Movable Grips To Improve Vibrations

A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.

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Community40d ago
OtterX41d ago

"Keep the vibration quality consistent regardless of how you hold it."

I'm on board. 👍😁

Jin_Sakai41d ago

Just give me Hall effect sticks!

Vits40d ago

No. And you know what? Just because you asked, the newer variant will use run-of-the-mill potentiometer-based components that are not only soldered to the motherboard but also glued with epoxy so you can't remove them. /s

S2Killinit40d ago

What is hall effect sticks?

sagapo40d ago

@s2killinit:

Hall effect sticks use a hall effect sensor (which measures magnetic field changes) and a magnet. By moving the stick, you move the magnet in front of the hall effect sensor and that sensor translates those movements into electrical signals.

Stickdrift with hall effect controllers is very very rare.

Popsicle40d ago (Edited 40d ago )

Please. I have two controllers I swap in and out. My launch controller is drifting slightly, and the newer of the 2 is drifting so badly I need to replace it. Trigger tension is messed up on my launch controller so probably should replace that one also.

+ Show (1) more replyLast reply 40d ago
just_looken39d ago

If you want consistent vibration just get some sony stickers then head to a sex shop and get a vibrator that combo is cheaper than a ds5 better quality and does not uses a inbuilt battery pack.

OtterX39d ago

Not sure what you're going on about. I just enjoy a controller with good consistent vibration in my hands. ;)