140°

Techland contests Deep Silver's Dead Island: Riptide Wii U comments

Dead Island: Riptide developer Techland has contested comments made by Deep Silver last week about its decision not to release the game on Wii U, claiming that the reason to skip Nintendo's console has nothing to do with Chrome Engine's capabilities.

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Neonridr4478d ago

It totally makes more sense that the lack of the title showing up has everything to do with the poor hardware sales at this point. If the system picks up over the year as more AAA Nintendo titles are releasing, then obviously some of these developers may wish to port over their games.

Jadedz4478d ago

They're still using the; ''Nintendo hardware isn't powerful enough to run our games'' excuse?

I'm glad an ''actual developer'' set things straight.

PopRocks3594478d ago

I imagine they believe it's the excuse of which the internet would be most accepting. It's a common belief that the Wii U is just on par with the 360/PS3 when in reality the Wii U just has no marketing and currently is not being purchased by many.

Besides, I have to wonder who in their right mind believes a device that supports Unreal Engine 4 is actually just on par with seven year old hardware that do not support that engine at all.

showtimefolks4477d ago

both sony and ms have had time to make improvements over wiiu specs and atleast what we know ab ps4 we know wiiu isn't on par with next gen systems

but also wiiu is current gen, i believe its stuck in the meddle and that's why it will fail. It launched during gens and now when ps4 and next xbox hits the market wiiu will be a forgotten device which will become last gen

also no one can deny the fact that most 3rd party games don't sell on nintendo home consoles, its not just wii or wiiu its been that way for 20 plus years. wii was once in a lifetime kind of thing where a gimmick caught on and spearheaded huge media attention meaning huge sales

I hope with bigger titles releasing in 2014 that wiiu will get somewhere but i doubt that. to compete with ms and sony they gonna need 3rd party publishers and 3rd party publishers don't trust nintendo's home consoles

CouldHaveYelledUiiW4477d ago

-There is always that moment in a gaming generation where a lie is propagated into fruition.

If you keep saying games won't sell on WiiU
THEN they won't because they won't ever be on WiiU.

If they keep lying about the WiiU's Power,
THEN no one will buy the Wii U to by games because everyone will think it can't run current game engines.

Not saying Nintendo did everything perfect but crap like this is hurting more.

just-joe4477d ago

So publishers are basically too scared to put it on a system, fearing it won't sell as well. It's all about money.

PopRocks3594477d ago

Well duh. Of course it's about money. It's a business! If the Wii U's current userbase are not picking up games then obviously third parties will be hesitant. No matter how much you may like Nintendo or their current system, you would not want your company to lose a boatload of money for a game that will not be purchased.

Neonridr4477d ago

but we all know that most games only cost about 1 million dollars to port over from PS3/360. If a game costs $50 to purchase new, then a developer needs to only move about 20,000 units in order to make back their money. Right now the install base of the Wii U is a couple of million and will pick up once the 1st party titles start coming..

more laziness on the developers part, but it's easy to hide behind their excuses.

70°

Techland Registers Trademark for "Dying Light: The Beast"

Techland, the studio behind the Dying Light franchise, has recently registered a new trademark for a project titled Dying Light: The Beast.

120°

Techland Talks Dying Light 2 "Secret Formula" for Success, No Intention of Going Full Live Service

Dying Light 2 developer Techland talks about the "secret formula" to their games' success, and comments on how they see live service games.

UltimateOwnage459d ago

Good. Live Services are trash for the most part.

AuraAbjure459d ago

Rainbow 6 Siege from December 2015 is not even comparable to whatever that thing is today they call Siege.

banger88459d ago

Dying Light 2 was horrible. I played it at launch and it was a buggy and broken piece of shit. I didn't enjoy the game's locale either. They've released a ton of patches and updates for it though, and I'm somewhat keen to give it another chance. But the game left a horrible impression on me, especially seeing as how the first one was my favourite game last gen.

130°

Bethesda & Xbox To Meet Up With Laid-Off Deep Silver Volition Employees

According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.

shinoff2183645d ago (Edited 645d ago )

That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.

Confused in pa.

Sonyslave3645d ago

Yes they did , it the circle of life in the tech bizz.

blackblades645d ago

Circle of life of meh games

mkis007645d ago (Edited 645d ago )

This is called good PR. And an opportunity to hire veterans over scrubs.

phoenixwing644d ago

Not to call them scrubs but yeah some veteran devs are more welcome than others with less experience

Flakegriffin644d ago (Edited 644d ago )

You can hire veterans all day long but it’s the talent Microsoft lacks.

Zeref644d ago (Edited 644d ago )

It was mostly outside of gaming. Most of the game studios weren't affected besides 343i and Coalition from what I recall

Charlieboy333644d ago (Edited 644d ago )

But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.

Aloymetal644d ago

Nope, like Redfall, Craig infinite

644d ago
ravens52644d ago

There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽

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