From Multiplayer:
"Multiplayer: So, people read the Game Informer story [about "Resistance 2?]. People don't believe the Game Informer story. Because that's insane amount of content to put into one game. We're talking about a full-fledged campaign, eight player –
Price: Online co-cop.
Multiplayer: A lot of people were thinking "Killzone 2? was going to be the big Sony FPS for the end of '08. This does too. So is this going to be a head-to-head thing? Have you guys gotten any calls from guys in Amsterdam [where the game is being made]?
Price: Actually, we're close to those guys. Our engine director was just over at Guerilla taking a tour. And we've had them in our offices. There's definitely a friendship between the two studios. And we are both interested in making sure there's a separation between the games in terms of theme and gameplay. Where they're both released in relation to each other, I don't know. That's up to Sony marketing. What's cool is that we both feel that same competitive spirit. We're pushing each other, and that's fine. It's a good-natured competitiveness.
The gaming industry moves at such a pace that it’s not surprising we’ve seen countless franchises fall into obscurity over the years.
There is a rumour that Driver 1 & 2 remasters will be released for Switch and presumably for other systems as well.
https://www.gamingbible.com...
Not sure however whether this results into new games in the near future.
Ninja Gaiden? Splinter Cell? Tenchu? Virtua Fighter? Killer Instinct? Killzone?
Sony is in the middle of an FPS crisis, but bringing back two much-loved PlayStation shooters could easily be the solution.
I honestly don't think we'll be seeing these anytime soon, if ever. Insomniac is officially on Marvel duty since it seems that all they're working on based off the leaks, and Horizon is more of what the casuals want these days. And I now I'll get a bunch of disagrees, but keep in mind that Resistance last got a game on the PS3 (2011) and Killzone was a launch title for the PS4 (2013). 10 years is a long time to make a game, if had any interest they would've done it by now, add InFamous to that list.
Resistance 3 turned me off to the series but I’d love a reboot. KillZone I think can stay dead. Give me a new Resistance like 1or 2 and I’ll be happy.
I honestly never cared or liked killzone. Huge resistance fan though. I remember so many nights playing melee only on USS Lexington, and I like the alt history vibe.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Ted is such an honest guy. I think he will be better replacement for Phil Harrison. Hey Sony, buy Insomniac and make this man the head of SCEWW. He will push things further than Phil could have ever imagined.
Oh, and it will all be lag free. Also, this game is so full of win. Good to see that Insomniac and Guerilla are on good terms. Hope people will finally shut up about that whole Killzone 2 vs Resistance crap.
"With multiplayer we saw an opportunity to up the game to 60 players with not a whole lot of pain on our end. The challenge for us is not technical at this point. It’s design. We’ve got to make sure that when you’re in a 60-player game it doesn’t feel like unmitigated chaos. So we’ve been spending a lot of time analyzing and trying out different techniques to make sure you know what you’re doing, even though you’re in this massive battle, and it’s working. And it’s fun."
Done deal. I believe him too. Insomniac has always focused on the right stuff. It looks as though R2 wont be any different. They know what the problems are with such large MP battles and they look as though they are tackling them.
Its kind of funny when you see the high up guys.....I really doubt any of them actually "play" games. I would like to see a game developer take over a spot like Phil's at Sony.
I am buying both games. And that is THAT! (emphasis on the "T")
They foster such great relationships with their developers, and between them as well. They also have the developers share and research a LOT of technologies, namely Insomniac, Naughty Dog, Evolution Studios, London Studios, and Guerilla.