The CEO of Spark Unlimited, the developer behind upcoming FPS Turning Point: Fall of Liberty, has hit back at criticism from game reviewers, saying it is a "high concept idea" and isn't targeted at the "core gamer".
Speaking in an interview with VideoGamer.com at a preview event for Spark's new mythological FPS Legendary, CEO Craig Allen said the team did it's best to execute "with the time and money we had".
It’s time to wander through the Game Graveyard. A haunting, foggy location in which overlooked and forgotten video games rot under the murky surface of the earth. Unmarked tombstones litter the landscape and the tears of developers that once floated upon the air are now just dissonant wails in the distance.
Not all First Person Shooters will go do in history as a legend. What about the shooters that didn’t quite hit the mark? The hidden gems or the forgotten ‘next big thing’ which didn’t even turn out to be a small thing? Or perhaps the first-person shooter that was so damned awful that everybody tried to forget it exists?
HAZE = LMAO
Cryostasis: Sleep of Reason = This was a nice game. The water Physics, over all physics, and eye candy were TOP NOTCH thus the high system requirements. Nice pick up for those who couldn't run it on Ultra back in the day.
Project: Snowblind was a pretty awesome game that never got the love it deserved.
Oh, come on... Some of these are good. XIII, Cryostasis, and NOLF are my favorites on here. Nobody forgot NOLF though. Huge fan base for the two original titles!
But then we see Haze and Legendary. Seriously? Legendary is horrible! No gamer would say otherwise. It's just trash.
Shawn Long of GAMINGtruth.com takes a look at yet another game that had potential to be great, but just fell flat on it's face.
I remember being excited before booting up this game's demo. I had hoped, like you, that the creators would live up to the story. Sadly, it just didn't happen.
Man, when this came out, I was dying for it to be awesome!
Sadly, that wasn't the case. Great article!
I hate it when devs get up themselves. I played the demo, the game does suck and bad reviews are warranted, the nonsense about "time and money" doesn't cut it. If your team can't make a good game, they can't make a good game.
Bah, you're shooting Nazis with bad controls. The game deserves it's mediocre scores. Sorry buddy.
I thought the demo wasn't bad, I mean I was never going to buy it but it seemed functional and all. But this game has been getting killed by reviewers. I was going to rent it but I probably won't even do that now.
...for your next game (Legendary: The Box), I suggest you secure MORE "time and money", so as not to repeat your lackluster effort. :o
Make all the excuses you want.
Make a crap game, expect crap scores.