Joystiq - Recently, I decided to play Kingdoms of Amalur: Reckoning in remembrance of its one-year anniversary this past February, knowing I'd have to contend with two things that dominated discussion about the game: the politics and failures behind the 38 Studios disaster and dealing with a game I had been warned was filled with fantasy nonsense names and detailed lore – a model of storytelling I find quite annoying.
Many overlooked RPGs lie dormant in the catalogues of gaming, but players can pick up their swords and shields with these amazing JRPG hidden gems!
Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.
Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.
Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.
Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.
This week on the Link-Cable podcast we talk about all things gaming. From Kingdoms of Amalur, EA games heading to Steam and… Neopets? Oh and we show off a bunch of fun gaming collectibles! Check out the show below!
i would love to have seen a second game but heck we dont even know who owns the ip now. I read someone EA puchased it but who knows.
Kingdoms of Amalur is the game...which Fable III should've been in the first place.
"The stories and characters and quests aren't a bunch of random fantasy nonsense, but instead do what they're supposed to do: they make the world feel huge and lived-in." (From the article)
That was one big selling point in me purchasing it back during the summer of 2012; in other games I hated random fetch-quests, and over time they had no purpose towards the world of the game. Skyrim is also good with keeping quests more consistent instead of random BS that serves no purpose outside annoying players.
The "fantasy nonsense names and detailed lore" is one of the best aspects of games like Baldur's Gate, Dragon Age, and Mass Effect and part of what makes them so great.