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-Mezzo- (5) - 4497d ago Cancel
ATi_Elite (1) - 4497d ago Cancel
banjadude (1) - 4497d ago Cancel
30°

An explanation of Arma 3′s ballistics modeling: everything that happens when you fire a gun

Authentic ballistics modeling continues to be a distinguishing aspect of Arma. But even though I’ve dumped hundreds of hours into the game, I realized I couldn’t identify all the things that the system simulates. To alleviate me (and you) of this ignorance, I asked two of Bohemia’s leads to break down what variables go to work when you pull the trigger in Arma 3.

PCG: Some amount of what’s being simulated in Arma 3 is invisible to the player. Can you walk us through–chronologically–what happens when the player fires a rifle? From a technical standpoint, what is the game taking into account?

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Community4497d ago
ATi_Elite4497d ago

.........and that's why we Love Arma!

It's so friggin real!!!

Bring on Amra 3 so I can interrogate people!!!

Scenarist4492d ago

we want to F^ the B^'s with realistic ballistics ..... and all you want to do is talk to the B^'s ?

:p

60°

Performance Optimizations in 2.20 | Dev Hub | Arma 3

Dedmen writes: "Welcome to this technical deep dive into Arma 3's performance optimizations in update 2.20. Before handing you over to this blog's actual author, I wanted to share a few words on the state of Live Ops. Yes, REPception is now a thing."

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dev.arma3.com
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Community4d ago
60°

ARMA devs says misinformation is ‘the cost’ of making games, but the team isn't proud of it at all

ARMA 3 and ARMA Reforger project lead Krzysztof Bielawski discusses the use of the game for misinformation in real-world conflict.

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videogamer.com
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Community76d ago
90°

ARMA devs state ARMA 3 console is "impossible", major optimisations are in the works for older game

Bohemia Interactive claims an ARMA 3 console port is completely impossible, but more optimisations are in the works.

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Community79d ago