Authentic ballistics modeling continues to be a distinguishing aspect of Arma. But even though I’ve dumped hundreds of hours into the game, I realized I couldn’t identify all the things that the system simulates. To alleviate me (and you) of this ignorance, I asked two of Bohemia’s leads to break down what variables go to work when you pull the trigger in Arma 3.
PCG: Some amount of what’s being simulated in Arma 3 is invisible to the player. Can you walk us through–chronologically–what happens when the player fires a rifle? From a technical standpoint, what is the game taking into account?
ARMA 3 and ARMA Reforger project lead Krzysztof Bielawski discusses the use of the game for misinformation in real-world conflict.
Bohemia Interactive claims an ARMA 3 console port is completely impossible, but more optimisations are in the works.
GF365: "Simulation games have their own unique charm that draws players in. Here are our picks for the best simulation games available today."
.........and that's why we Love Arma!
It's so friggin real!!!
Bring on Amra 3 so I can interrogate people!!!