MGS4 to have limited use of SIXAXIS

MGS4 to have limited use of SIXAXIS

Extract from EGM latest Issue:

Over the past few months developer Kojima Productions has actually REMOVED seveal of the planned Sixaxis mechanics from the game(like maneuvering Snake’s Mk. II robot).

MI think the problem with this feature is it was severly overhyped," says Assistant Producer Ryan Payton. "It was talked up as Sony’s answer to the Wii Remote. The trick is to use Sixaxis sparingly and have fun with it. I don’t think anybody wants to play a long game while consistently having to tilt the controller around. Rather, it’s fun for the player when they’re given a chance to use it in short bursts– that’s how we’re approaching Sixaxis in MGS4."

Read Full Story >> www.ps3forums.com