Universe at War: Earth Assault Post Mortem Q&A

Adam Isgreen has been kicking around the games industry for a decade and a half, spending a good chunk of that time working on the Command & Conquer series. More recently though he's had a hand in Star Wars Empire at War, and, even more recently, Universe at War: Earth Assault, the latest title from Petroglyph Games. Adam tells about the ins and outs of developing Universe at War in the Post Mortem Q&A. He talks about the game's genesis, what source material was drawn upon, the changes that happened along the way, the idea that the real-time strategy genre has been dumbed down for consoles, play balancing, and multiplayer, and so much more in this massive interview by The Armchair Empire.

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